ConfigService.cs 52 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318
  1. using Cognex.VisionPro;
  2. using Cognex.VisionPro.ToolBlock;
  3. using SqlSugar;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Collections.ObjectModel;
  7. using System.IO;
  8. using System.Linq;
  9. using System.Threading.Tasks;
  10. using TeamAAS_VP.Core;
  11. using TeamAAS_VP.Interfaces;
  12. using TeamAAS_VP.Models;
  13. using TeamAAS_VP.Models.Calibration;
  14. using TeamAAS_VP.Models.Feeder;
  15. using TeamAAS_VP.Models.Lights;
  16. using TeamAAS_VP.Models.PLC;
  17. using TeamAAS_VP.Models.ScrewDriver;
  18. using TeamAAS_VP.Data; // for ISystemDatabaseService (if used)
  19. using System.Threading;
  20. namespace TeamAAS_VP.Services
  21. {
  22. /// <summary>
  23. /// 配置参数服务实现类。
  24. /// 线程安全:内部使用私有锁字段 <see cref="_sync"/> 来保护对内存集合的并发访问。
  25. /// 持久化:对集合的修改会写回到对应的配置文件(路径由内部静态类 <see cref="ConfigPaths"/> 定义)。
  26. /// </summary>
  27. public class ConfigService : IConfigService
  28. {
  29. private static class ConfigPaths
  30. {
  31. // 将路径集中管理于本类,当前使用现有 FilePath 值以保持兼容
  32. public static readonly string CamerasConfigurationPath = "..//Config//CameraConfiguration.cfg";
  33. public static readonly string RobotsConfigurationPath = "..//Config//RobotsConfiguration.cfg";
  34. public static readonly string FeedersConfigurationPath = "..//Config//FeedersConfiguration.cfg";
  35. public static readonly string PlcConfigurationPath = "..//Config//PlcConfiguration.cfg";
  36. public static readonly string BgTcpIpConfigurationPath = "..//Config//BgTcpIpConfiguration.cfg";
  37. public static readonly string BgModbusTcpConfigurationPath = "..//Config//BgModbusTcpConfiguration.cfg";
  38. public static readonly string SystemConfigurationPath = "..//Config//SystemConfiguration.cfg";
  39. public static readonly string DeviceInfoConfigurationPath = "..//Config//DeviceInfo.cfg";
  40. // Feeder清料任务配置路径
  41. public static readonly string FeederClearanceTasksConfigurationPath = "..//Config//FeederClearanceTasksConfiguration.cfg";
  42. // 光源控制器配置路径
  43. public static readonly string LightControllersConfigurationPath = "..//Config//LightControllersConfiguration.cfg";
  44. // 电批配置路径(单设备)
  45. public static readonly string ScrewDriverConfigurationPath = "..//Config//ScrewDriverConfiguration.cfg";
  46. // 螺丝供料器(物料)配置路径
  47. public static readonly string ScrewFeedersConfigurationPath = "..//Config//ScrewFeedersConfiguration.cfg";
  48. }
  49. private readonly object _sync = new object();
  50. private ObservableCollection<CameraInfo> Cameras { get; set; }
  51. private ObservableCollection<RobotInfo> Robots { get; set; }
  52. private ObservableCollection<FeederInfo> Feeders { get; set; }
  53. // 螺丝供料器(物料)集合
  54. private ObservableCollection<ScrewFeederInfo> ScrewFeeders { get; set; }
  55. private ObservableCollection<PlcInfo> Plcs { get; set; }
  56. private BgTcpIP BgCommunicate { get; set; }
  57. private BgModbusTcp BgModbusCommunicate { get; set; }
  58. private ObservableCollection<FeederClearWork> FeederClearanceTasks { get; set; }
  59. // 光源控制器配置
  60. private ObservableCollection<LightControllerConfig> LightControllers { get; set; }
  61. // Device info
  62. private DeviceInfo _deviceInfo;
  63. private PlcAddressConfig PlcAddressConfig { get; set; }
  64. // 单个电批配置
  65. private TeamAAS_VP.Models.ScrewDriver.ScrewDriverConfig _screwDriverConfig;
  66. public TeamAAS_VP.Models.ScrewDriver.ScrewDriverConfig ScrewDriverConfig { get { lock(_sync) { return _screwDriverConfig; } } }
  67. private ISystemDatabaseService _systemDatabaseService;
  68. /// <summary>
  69. /// 注入系统数据库服务(可选),用于记录螺丝批次变更等记录。
  70. /// </summary>
  71. /// <param name="svc"></param>
  72. public void SetSystemDatabaseService(ISystemDatabaseService svc)
  73. {
  74. lock (_sync)
  75. {
  76. _systemDatabaseService = svc;
  77. }
  78. }
  79. /// <summary>
  80. /// 将螺丝供料器批次变更记录写入数据库(若已注入 ISystemDatabaseService)。
  81. /// </summary>
  82. public async System.Threading.Tasks.Task RecordScrewFeederBatchAsync(ScrewFeederBatchRecord record)
  83. {
  84. if (record == null) throw new ArgumentNullException(nameof(record));
  85. try
  86. {
  87. if (_systemDatabaseService != null)
  88. {
  89. await _systemDatabaseService.RecordScrewFeederBatchAsync(record);
  90. }
  91. }
  92. catch
  93. {
  94. // 忽略数据库写入错误,记录可添加日志
  95. }
  96. }
  97. /// <summary>
  98. /// 初始化一个新的 <see cref="ConfigService"/> 实例。
  99. /// 构造函数不会自动加载配置文件(避免在构造期间进行 I/O 操作);可调用 <see cref="LoadAll"/> 或 <see cref="LoadAllAsync"/> 显式加载。
  100. /// </summary>
  101. public ConfigService()
  102. {
  103. //LoadAll();
  104. }
  105. /// <summary>
  106. /// 同步加载所有配置文件至内存(若对应文件不存在,将创建默认空集合/对象并写入文件)。
  107. /// 线程安全:方法内部对共享资源使用 <see cref="_sync"/> 加锁。
  108. /// </summary>
  109. public void LoadAll()
  110. {
  111. lock (_sync)
  112. {
  113. // 读取各配置,如果文件不存在,则保持 DeviceConfig 默认值
  114. if (File.Exists(ConfigPaths.CamerasConfigurationPath))
  115. Cameras = FileHelper.ReadJsonFile<ObservableCollection<CameraInfo>>(ConfigPaths.CamerasConfigurationPath);
  116. else
  117. {
  118. Cameras = new ObservableCollection<CameraInfo>();
  119. FileHelper.WriteJsonFile(Cameras, ConfigPaths.CamerasConfigurationPath);
  120. }
  121. if (File.Exists(ConfigPaths.RobotsConfigurationPath))
  122. Robots = FileHelper.ReadJsonFile<ObservableCollection<RobotInfo>>(ConfigPaths.RobotsConfigurationPath);
  123. else
  124. {
  125. Robots = new ObservableCollection<RobotInfo>();
  126. FileHelper.WriteJsonFile(Robots, ConfigPaths.RobotsConfigurationPath);
  127. }
  128. if (File.Exists(ConfigPaths.FeedersConfigurationPath))
  129. Feeders = FileHelper.ReadJsonFile<ObservableCollection<FeederInfo>>(ConfigPaths.FeedersConfigurationPath);
  130. else
  131. {
  132. Feeders = new ObservableCollection<FeederInfo>();
  133. FileHelper.WriteJsonFile(Feeders, ConfigPaths.FeedersConfigurationPath);
  134. }
  135. // load screw feeders (material) configuration
  136. if (File.Exists(ConfigPaths.ScrewFeedersConfigurationPath))
  137. ScrewFeeders = FileHelper.ReadJsonFile<ObservableCollection<ScrewFeederInfo>>(ConfigPaths.ScrewFeedersConfigurationPath);
  138. else
  139. {
  140. ScrewFeeders = new ObservableCollection<ScrewFeederInfo>();
  141. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  142. }
  143. if (File.Exists(ConfigPaths.PlcConfigurationPath))
  144. Plcs = FileHelper.ReadJsonFile<ObservableCollection<PlcInfo>>(ConfigPaths.PlcConfigurationPath);
  145. else
  146. {
  147. Plcs = new ObservableCollection<PlcInfo>();
  148. FileHelper.WriteJsonFile(Plcs, ConfigPaths.PlcConfigurationPath);
  149. }
  150. if (File.Exists(ConfigPaths.BgTcpIpConfigurationPath))
  151. BgCommunicate = FileHelper.ReadJsonFile<BgTcpIP>(ConfigPaths.BgTcpIpConfigurationPath);
  152. else
  153. {
  154. BgCommunicate = new BgTcpIP();
  155. FileHelper.WriteJsonFile(BgCommunicate, ConfigPaths.BgTcpIpConfigurationPath);
  156. }
  157. if (File.Exists(ConfigPaths.BgModbusTcpConfigurationPath))
  158. BgModbusCommunicate = FileHelper.ReadJsonFile<BgModbusTcp>(ConfigPaths.BgModbusTcpConfigurationPath);
  159. else
  160. {
  161. BgModbusCommunicate = new BgModbusTcp();
  162. FileHelper.WriteJsonFile(BgModbusCommunicate, ConfigPaths.BgModbusTcpConfigurationPath);
  163. }
  164. if (!File.Exists(ConfigPaths.FeederClearanceTasksConfigurationPath))
  165. {
  166. FeederClearanceTasks = new ObservableCollection<FeederClearWork>();
  167. FileHelper.WriteJsonFile(FeederClearanceTasks, ConfigPaths.FeederClearanceTasksConfigurationPath);
  168. }
  169. else
  170. {
  171. // 读取 Feeder清料任务 配置
  172. FeederClearanceTasks = FileHelper.ReadJsonFile<ObservableCollection<FeederClearWork>>(ConfigPaths.FeederClearanceTasksConfigurationPath);
  173. }
  174. // 读取光源控制器配置
  175. if (!File.Exists(ConfigPaths.LightControllersConfigurationPath))
  176. {
  177. LightControllers = new ObservableCollection<LightControllerConfig>();
  178. FileHelper.WriteJsonFile(LightControllers, ConfigPaths.LightControllersConfigurationPath);
  179. }
  180. else
  181. {
  182. LightControllers = FileHelper.ReadJsonFile<ObservableCollection<LightControllerConfig>>(ConfigPaths.LightControllersConfigurationPath);
  183. }
  184. // load plc addresses
  185. var plcAddressPath = "..//Config//PlcAddressConfiguration.cfg";
  186. if (File.Exists(plcAddressPath))
  187. PlcAddressConfig = FileHelper.ReadJsonFile<PlcAddressConfig>(plcAddressPath);
  188. else
  189. {
  190. PlcAddressConfig = new PlcAddressConfig();
  191. PlcAddressConfig.SetDefaultValue();
  192. FileHelper.WriteJsonFile(PlcAddressConfig, plcAddressPath);
  193. }
  194. // load screw driver config (single device)
  195. if (File.Exists(ConfigPaths.ScrewDriverConfigurationPath))
  196. _screwDriverConfig = FileHelper.ReadJsonFile<TeamAAS_VP.Models.ScrewDriver.ScrewDriverConfig>(ConfigPaths.ScrewDriverConfigurationPath);
  197. else
  198. {
  199. _screwDriverConfig = new TeamAAS_VP.Models.ScrewDriver.ScrewDriverConfig();
  200. FileHelper.WriteJsonFile(_screwDriverConfig, ConfigPaths.ScrewDriverConfigurationPath);
  201. }
  202. // load device info
  203. if (File.Exists(ConfigPaths.DeviceInfoConfigurationPath))
  204. _deviceInfo = FileHelper.ReadJsonFile<DeviceInfo>(ConfigPaths.DeviceInfoConfigurationPath);
  205. else
  206. {
  207. _deviceInfo = new DeviceInfo();
  208. FileHelper.WriteJsonFile(_deviceInfo, ConfigPaths.DeviceInfoConfigurationPath);
  209. }
  210. }
  211. }
  212. /// <summary>
  213. /// 异步执行 <see cref="LoadAll"/> 操作。
  214. /// </summary>
  215. /// <returns>表示异步加载操作的任务。</returns>
  216. public Task LoadAllAsync()
  217. {
  218. return Task.Run(() => LoadAll());
  219. }
  220. /// <summary>
  221. /// 将内存中的所有配置写回到对应配置文件。
  222. /// 线程安全:方法内部对写入操作使用 <see cref="_sync"/> 加锁。
  223. /// </summary>
  224. public void SaveAll()
  225. {
  226. lock (_sync)
  227. {
  228. FileHelper.WriteJsonFile(Cameras, ConfigPaths.CamerasConfigurationPath);
  229. FileHelper.WriteJsonFile(Robots, ConfigPaths.RobotsConfigurationPath);
  230. FileHelper.WriteJsonFile(Feeders, ConfigPaths.FeedersConfigurationPath);
  231. FileHelper.WriteJsonFile(Plcs, ConfigPaths.PlcConfigurationPath);
  232. FileHelper.WriteJsonFile(BgCommunicate, ConfigPaths.BgTcpIpConfigurationPath);
  233. FileHelper.WriteJsonFile(BgModbusCommunicate, ConfigPaths.BgModbusTcpConfigurationPath);
  234. FileHelper.WriteJsonFile(LightControllers, ConfigPaths.ScrewDriverConfigurationPath);
  235. // save screw driver config
  236. if (_screwDriverConfig != null)
  237. FileHelper.WriteJsonFile(_screwDriverConfig, ConfigPaths.ScrewDriverConfigurationPath);
  238. // save screw feeders
  239. if (ScrewFeeders != null)
  240. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  241. // save plc addresses
  242. //FileHelper.WriteJsonFile(PlcAddressConfig, "..//Config//PlcAddressConfiguration.cfg");
  243. // save device info
  244. if (_deviceInfo != null)
  245. FileHelper.WriteJsonFile(_deviceInfo, ConfigPaths.DeviceInfoConfigurationPath);
  246. }
  247. }
  248. /// <summary>
  249. /// 异步执行 <see cref="SaveAll"/> 操作。
  250. /// </summary>
  251. /// <returns>表示异步保存操作的任务。</returns>
  252. public Task SaveAllAsync()
  253. {
  254. return Task.Run(() => SaveAll());
  255. }
  256. #region Cameras
  257. /// <summary>
  258. /// 获取所有相机配置的只读集合。
  259. /// 线程安全:在内部加锁以保证并发读取的一致性。
  260. /// </summary>
  261. /// <returns>相机配置的只读集合。</returns>
  262. public IReadOnlyCollection<CameraInfo> GetAllCameras()
  263. {
  264. lock (_sync) { return Cameras.ToList().AsReadOnly(); }
  265. }
  266. /// <summary>
  267. /// 根据标识获取单个相机配置信息。
  268. /// </summary>
  269. /// <param name="id">相机的 Guid 标识。</param>
  270. /// <returns>找到则返回对应的 <see cref="CameraInfo"/>,否则返回 <c>null</c>。</returns>
  271. public CameraInfo GetCamera(Guid id)
  272. {
  273. lock (_sync) { return Cameras.FirstOrDefault(c => c.Id == id); }
  274. }
  275. /// <summary>
  276. /// 新增或更新相机配置。
  277. /// - 若传入 <paramref name="camera"/> 为 <c>null</c> 返回 <c>null</c>。
  278. /// - 若 Id 已存在则替换;否则追加并设置连续的 CameraNo 编号。
  279. /// 方法结束后会将相机集合持久化到配置文件。
  280. /// </summary>
  281. /// <param name="camera">要添加或更新的相机配置。</param>
  282. /// <returns>已添加或更新的 <see cref="CameraInfo"/>;输入为 <c>null</c> 时返回 <c>null</c>。</returns>
  283. public CameraInfo AddOrUpdateCamera(CameraInfo camera)
  284. {
  285. if (camera == null) return null;
  286. lock (_sync)
  287. {
  288. var exist = Cameras.FirstOrDefault(c => c.Id == camera.Id);
  289. if (exist != null)
  290. {
  291. var idx = Cameras.IndexOf(exist);
  292. Cameras[idx] = camera;
  293. }
  294. else
  295. {
  296. camera.CameraNo = Cameras.Count + 1;
  297. Cameras.Add(camera);
  298. }
  299. }
  300. FileHelper.WriteJsonFile(Cameras, ConfigPaths.CamerasConfigurationPath);
  301. return camera;
  302. }
  303. /// <summary>
  304. /// 根据标识移除相机配置并重新编号剩余相机的 CameraNo。
  305. /// 方法结束后会将相机集合持久化到配置文件。
  306. /// </summary>
  307. /// <param name="id">要移除的相机 Guid。</param>
  308. /// <returns>若找到并成功移除返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  309. public bool RemoveCamera(Guid id)
  310. {
  311. bool result = false;
  312. lock (_sync)
  313. {
  314. var exist = Cameras.FirstOrDefault(c => c.Id == id);
  315. if (exist != null) result = Cameras.Remove(exist);
  316. //重新编号
  317. int no = 1;
  318. //对所有相机按CameraNo排序
  319. var sortedCameras = Cameras.OrderBy(c => c.CameraNo).ToList();
  320. foreach (var cam in sortedCameras)
  321. {
  322. cam.CameraNo = no;
  323. no++;
  324. }
  325. Cameras.Clear();
  326. foreach (var cam in sortedCameras)
  327. {
  328. Cameras.Add(cam);
  329. }
  330. }
  331. FileHelper.WriteJsonFile(Cameras, ConfigPaths.CamerasConfigurationPath);
  332. return result;
  333. }
  334. /// <summary>
  335. /// 检查是否包含指定 Id 的相机配置。
  336. /// </summary>
  337. /// <param name="id">相机的 Guid。</param>
  338. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  339. public bool ContainsCamera(Guid id) { lock (_sync) { return Cameras.Any(c => c.Id == id); } }
  340. #endregion
  341. #region DeviceInfo
  342. /// <summary>
  343. /// 获取设备信息配置
  344. /// </summary>
  345. /// <returns></returns>
  346. public DeviceInfo GetDeviceInfo()
  347. {
  348. lock (_sync)
  349. {
  350. if (_deviceInfo == null)
  351. {
  352. if (File.Exists(ConfigPaths.DeviceInfoConfigurationPath))
  353. _deviceInfo = FileHelper.ReadJsonFile<DeviceInfo>(ConfigPaths.DeviceInfoConfigurationPath);
  354. else
  355. {
  356. _deviceInfo = new DeviceInfo();
  357. FileHelper.WriteJsonFile(_deviceInfo, ConfigPaths.DeviceInfoConfigurationPath);
  358. }
  359. }
  360. return _deviceInfo;
  361. }
  362. }
  363. /// <summary>
  364. /// 保存设备信息
  365. /// </summary>
  366. /// <param name="deviceInfo"></param>
  367. public void SaveDeviceInfo(DeviceInfo deviceInfo)
  368. {
  369. if (deviceInfo == null) return;
  370. lock (_sync)
  371. {
  372. _deviceInfo = deviceInfo;
  373. FileHelper.WriteJsonFile(_deviceInfo, ConfigPaths.DeviceInfoConfigurationPath);
  374. }
  375. }
  376. #endregion
  377. #region Robots
  378. /// <summary>
  379. /// 获取所有机器人配置的只读集合。
  380. /// </summary>
  381. /// <returns>机器人配置的只读集合。</returns>
  382. public IReadOnlyCollection<RobotInfo> GetAllRobots() { lock (_sync) { return Robots.ToList().AsReadOnly(); } }
  383. /// <summary>
  384. /// 根据标识获取单个机器人配置。
  385. /// </summary>
  386. /// <param name="id">机器人的 Guid 标识。</param>
  387. /// <returns>找到则返回对应的 <see cref="RobotInfo"/>,否则返回 <c>null</c>。</returns>
  388. public RobotInfo GetRobot(Guid id) { lock (_sync) { return Robots.FirstOrDefault(r => r.Id == id); } }
  389. /// <summary>
  390. /// 新增或更新机器人配置,操作后持久化至配置文件。
  391. /// 新增时为机器人分配连续的 RobotNo 编号。
  392. /// </summary>
  393. /// <param name="robot">要添加或更新的机器人配置。</param>
  394. /// <returns>已添加或更新的 <see cref="RobotInfo"/>;输入为 <c>null</c> 时返回 <c>null</c>。</returns>
  395. public RobotInfo AddOrUpdateRobot(RobotInfo robot)
  396. {
  397. if (robot == null) return null;
  398. lock (_sync)
  399. {
  400. var exist = Robots.FirstOrDefault(r => r.Id == robot.Id);
  401. if (exist != null)
  402. {
  403. var idx = Robots.IndexOf(exist);
  404. Robots[idx] = robot;
  405. }
  406. else
  407. {
  408. robot.RobotNo = Robots.Count + 1;
  409. Robots.Add(robot);
  410. }
  411. }
  412. FileHelper.WriteJsonFile(Robots, ConfigPaths.RobotsConfigurationPath);
  413. return robot;
  414. }
  415. /// <summary>
  416. /// 根据标识移除机器人配置并重新编号剩余机器人。
  417. /// 操作后持久化配置文件。
  418. /// </summary>
  419. /// <param name="id">要移除的机器人 Guid。</param>
  420. /// <returns>移除成功返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  421. public bool RemoveRobot(Guid id)
  422. {
  423. bool result = false;
  424. lock (_sync)
  425. {
  426. var e = Robots.FirstOrDefault(r => r.Id == id);
  427. if (e != null)
  428. result = Robots.Remove(e);
  429. //重新编号
  430. int no = 1;
  431. //对所有机器人按RobotNo排序
  432. var sortedRobots = Robots.OrderBy(r => r.RobotNo).ToList();
  433. foreach (var r in sortedRobots)
  434. {
  435. r.RobotNo = no;
  436. no++;
  437. }
  438. Robots.Clear();
  439. foreach (var r in sortedRobots)
  440. {
  441. Robots.Add(r);
  442. }
  443. }
  444. FileHelper.WriteJsonFile(Robots, ConfigPaths.RobotsConfigurationPath);
  445. return result;
  446. }
  447. /// <summary>
  448. /// 判断是否包含指定 Id 的机器人配置。
  449. /// </summary>
  450. /// <param name="id">机器人的 Guid。</param>
  451. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  452. public bool ContainsRobot(Guid id) { lock (_sync) { return Robots.Any(r => r.Id == id); } }
  453. /// <summary>
  454. /// 修改指定机器人 Id的步进距离并持久化机器人配置。
  455. /// </summary>
  456. /// <param name="id">机器人唯一标识符。</param>
  457. /// <param name="stepDistance">步进距离。</param>
  458. /// <returns>更新成功返回 <c>true</c>,找不到机器人返回 <c>false</c>。</returns>
  459. public bool UpdateRobotStepDistance(Guid id, double stepDistance)
  460. {
  461. lock (_sync)
  462. {
  463. var robot = Robots.FirstOrDefault(r => r.Id == id);
  464. if (robot != null)
  465. {
  466. robot.StepDistance = stepDistance;
  467. FileHelper.WriteJsonFile(Robots, ConfigPaths.RobotsConfigurationPath);
  468. return true;
  469. }
  470. else
  471. {
  472. return false;
  473. }
  474. }
  475. }
  476. /// <summary>
  477. /// 获取指定机器人 Id 的步进距离。
  478. /// </summary>
  479. /// <param name="id">机器人 Guid。</param>
  480. /// <returns>若找到则返回对应的步进距离,否则返回默认值 1.0。</returns>
  481. public double GetRobotStepDistance(Guid id)
  482. {
  483. lock (_sync)
  484. {
  485. var robot = Robots.FirstOrDefault(r => r.Id == id);
  486. if (robot != null)
  487. {
  488. return robot.StepDistance;
  489. }
  490. else
  491. {
  492. return 1.0;
  493. }
  494. }
  495. }
  496. #endregion
  497. #region Feeders
  498. /// <summary>
  499. /// 获取所有供料器配置的只读集合。
  500. /// </summary>
  501. /// <returns>供料器配置的只读集合。</returns>
  502. public IReadOnlyCollection<FeederInfo> GetAllFeeders() { lock (_sync) { return Feeders.ToList().AsReadOnly(); } }
  503. /// <summary>
  504. /// 根据标识获取单个供料器配置。
  505. /// </summary>
  506. /// <param name="id">供料器的 Guid 标识。</param>
  507. /// <returns>找到则返回对应的 <see cref="FeederInfo"/>,否则返回 <c>null</c>。</returns>
  508. public FeederInfo GetFeeder(Guid id) { lock (_sync) { return Feeders.FirstOrDefault(f => f.Id == id); } }
  509. /// <summary>
  510. /// 新增或更新供料器配置,操作后持久化至配置文件。
  511. /// 新增时为供料器分配连续的 FeederNo 编号。
  512. /// </summary>
  513. /// <param name="feeder">要添加或更新的供料器配置。</param>
  514. /// <returns>已添加或更新的 <see cref="FeederInfo"/>;输入为 <c>null</c> 时返回 <c>null</c>。</returns>
  515. public FeederInfo AddOrUpdateFeeder(FeederInfo feeder)
  516. {
  517. if (feeder == null) return null;
  518. lock (_sync)
  519. {
  520. var exist = Feeders.FirstOrDefault(f => f.Id == feeder.Id);
  521. if (exist != null)
  522. {
  523. var idx = Feeders.IndexOf(exist);
  524. Feeders[idx] = feeder;
  525. }
  526. else
  527. {
  528. feeder.FeederNo = Feeders.Count + 1;
  529. Feeders.Add(feeder);
  530. }
  531. }
  532. FileHelper.WriteJsonFile(Feeders, ConfigPaths.FeedersConfigurationPath);
  533. return feeder;
  534. }
  535. /// <summary>
  536. /// 根据标识移除供料器配置并重新编号剩余供料器。
  537. /// 操作后持久化配置文件。
  538. /// </summary>
  539. /// <param name="id">要移除的供料器 Guid。</param>
  540. /// <returns>移除成功返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  541. public bool RemoveFeeder(Guid id)
  542. {
  543. bool result = false;
  544. lock (_sync)
  545. {
  546. var e = Feeders.FirstOrDefault(f => f.Id == id);
  547. if (e != null) result = Feeders.Remove(e);
  548. //重新编号
  549. int no = 1;
  550. //对所有供料器按FeederNo排序
  551. var sortedFeeders = Feeders.OrderBy(f => f.FeederNo).ToList();
  552. foreach (var f in sortedFeeders)
  553. {
  554. f.FeederNo = no;
  555. no++;
  556. }
  557. Feeders.Clear();
  558. foreach (var f in sortedFeeders)
  559. {
  560. Feeders.Add(f);
  561. }
  562. }
  563. FileHelper.WriteJsonFile(Feeders, ConfigPaths.FeedersConfigurationPath);
  564. return result;
  565. }
  566. /// <summary>
  567. /// 判断是否包含指定 Id 的供料器配置。
  568. /// </summary>
  569. /// <param name="id">供料器 Guid。</param>
  570. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  571. public bool ContainsFeeder(Guid id) { lock (_sync) { return Feeders.Any(f => f.Id == id); } }
  572. #endregion
  573. #region PLC
  574. /// <summary>
  575. /// 获取所有 PLC 配置的只读集合。
  576. /// </summary>
  577. /// <returns>PLC 配置的只读集合。</returns>
  578. public IReadOnlyCollection<PlcInfo> GetAllPlcs() { lock (_sync) { return Plcs.ToList().AsReadOnly(); } }
  579. /// <summary>
  580. /// 根据标识获取单个 PLC 配置。
  581. /// </summary>
  582. /// <param name="id">PLC 的 Guid 标识。</param>
  583. /// <returns>匹配的 <see cref="PlcInfo"/> 实例,找不到返回 <c>null</c>。</returns>
  584. public PlcInfo GetPlc(Guid id) { lock (_sync) { return Plcs.FirstOrDefault(p => p.Id == id); } }
  585. /// <summary>
  586. /// 新增或更新 PLC 配置,操作后持久化至配置文件;新增时分配连续 PlcNo 编号。
  587. /// </summary>
  588. /// <param name="plc">要添加或更新的 PLC 配置。</param>
  589. /// <returns>已添加或更新的 <see cref="PlcInfo"/>;输入为 <c>null</c> 时返回 <c>null</c>。</returns>
  590. public PlcInfo AddOrUpdatePlc(PlcInfo plc)
  591. {
  592. if (plc == null) return null;
  593. lock (_sync)
  594. {
  595. var exist = Plcs.FirstOrDefault(p => p.Id == plc.Id);
  596. if (exist != null)
  597. {
  598. var idx = Plcs.IndexOf(exist);
  599. Plcs[idx] = plc;
  600. }
  601. else
  602. {
  603. plc.PlcNo = Plcs.Count + 1;
  604. Plcs.Add(plc);
  605. }
  606. }
  607. FileHelper.WriteJsonFile(Plcs, ConfigPaths.PlcConfigurationPath);
  608. return plc;
  609. }
  610. /// <summary>
  611. /// 根据标识移除 PLC 配置并重新编号剩余 PLC。
  612. /// 操作后持久化配置文件。
  613. /// </summary>
  614. /// <param name="id">要移除的 PLC Guid。</param>
  615. /// <returns>移除成功返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  616. public bool RemovePlc(Guid id)
  617. {
  618. bool result = false;
  619. lock (_sync)
  620. {
  621. var e = Plcs.FirstOrDefault(p => p.Id == id);
  622. if (e != null) result = Plcs.Remove(e);
  623. //重新编号
  624. int no = 1;
  625. //对所有PLC按PlcNo排序
  626. var sortedPlcs = Plcs.OrderBy(p => p.PlcNo).ToList();
  627. foreach (var p in sortedPlcs)
  628. {
  629. p.PlcNo = no;
  630. no++;
  631. }
  632. Plcs.Clear();
  633. foreach (var p in sortedPlcs)
  634. {
  635. Plcs.Add(p);
  636. }
  637. }
  638. FileHelper.WriteJsonFile(Plcs, ConfigPaths.PlcConfigurationPath);
  639. return result;
  640. }
  641. /// <summary>
  642. /// 判断是否包含指定 Id 的 PLC 配置。
  643. /// </summary>
  644. /// <param name="id">PLC 的 Guid。</param>
  645. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  646. public bool ContainsPlc(Guid id) { lock (_sync) { return Plcs.Any(p => p.Id == id); } }
  647. #endregion
  648. #region BgTcp
  649. /// <summary>
  650. /// 获取 BG TCP/IP 通信配置(内存对象,可能为 null)。
  651. /// </summary>
  652. /// <returns>当前的 <see cref="BgTcpIP"/> 配置对象。</returns>
  653. public BgTcpIP GetBgTcp() { lock (_sync) { return BgCommunicate; } }
  654. /// <summary>
  655. /// 设置 BG TCP/IP 通信配置(仅更新内存对象,不会自动持久化)。
  656. /// 若需持久化请调用 <see cref="SaveBgTcp"/>。
  657. /// </summary>
  658. /// <param name="cfg">新的 <see cref="BgTcpIP"/> 配置对象。</param>
  659. public void SetBgTcp(BgTcpIP cfg) { lock (_sync) { BgCommunicate = cfg; } }
  660. /// <summary>
  661. /// 将当前内存中的 BG TCP/IP 配置持久化到配置文件。
  662. /// </summary>
  663. public void SaveBgTcp() { lock (_sync) { FileHelper.WriteJsonFile(BgCommunicate, ConfigPaths.BgTcpIpConfigurationPath); } }
  664. #endregion
  665. #region BgModbus
  666. /// <summary>
  667. /// 获取 BG Modbus TCP 通信配置(内存对象)。
  668. /// </summary>
  669. /// <returns>当前的 <see cref="BgModbusTcp"/> 配置对象。</returns>
  670. public BgModbusTcp GetBgModbusTcp() { lock (_sync) { return BgModbusCommunicate; } }
  671. /// <summary>
  672. /// 设置 BG Modbus TCP 通信配置(仅更新内存对象,不会自动持久化)。
  673. /// </summary>
  674. /// <param name="cfg">新的 <see cref="BgModbusTcp"/> 配置对象。</param>
  675. public void SetBgModbusTcp(BgModbusTcp cfg) { lock (_sync) { BgModbusCommunicate = cfg; } }
  676. /// <summary>
  677. /// 将当前内存中的 BG Modbus TCP 配置持久化到配置文件。
  678. /// </summary>
  679. public void SaveBgModbusTcp() { lock (_sync) { FileHelper.WriteJsonFile(BgModbusCommunicate, ConfigPaths.BgModbusTcpConfigurationPath); } }
  680. #endregion
  681. #region 系统参数
  682. /// <summary>
  683. /// 获取系统设置(从配置文件读取)。
  684. /// 线程安全:方法内部加锁以保证读取一致性。
  685. /// </summary>
  686. /// <returns>读取到的 <see cref="SystemConfiguration"/> 对象;若文件不存在则返回默认的新实例。</returns>
  687. public SystemConfiguration GetSystemConfiguration()
  688. {
  689. lock (_sync)
  690. {
  691. var config = new SystemConfiguration();
  692. if (File.Exists(ConfigPaths.SystemConfigurationPath))
  693. {
  694. config = FileHelper.ReadJsonFile<SystemConfiguration>(ConfigPaths.SystemConfigurationPath);
  695. }
  696. return config;
  697. }
  698. }
  699. /// <summary>
  700. /// 保存系统设置到配置文件(会覆盖现有文件)。
  701. /// </summary>
  702. /// <param name="systemConfiguration">要保存的系统配置对象。</param>
  703. public void SaveSystemConfiguration(SystemConfiguration systemConfiguration)
  704. {
  705. lock (_sync)
  706. {
  707. FileHelper.WriteJsonFile(systemConfiguration, ConfigPaths.SystemConfigurationPath);
  708. }
  709. }
  710. #endregion
  711. #region Feeder清料任务
  712. /// <summary>
  713. /// 获取所有清料任务的只读集合。
  714. /// </summary>
  715. /// <returns>清料任务的只读集合。</returns>
  716. public IReadOnlyCollection<FeederClearWork> GetAllClearanceTasks() { lock (_sync) { return FeederClearanceTasks.ToList().AsReadOnly(); } }
  717. /// <summary>
  718. /// 新增或更新清料任务,新增时为任务分配递增的 TaskCode,完成后持久化配置文件。
  719. /// </summary>
  720. /// <param name="task">要添加或更新的清料任务对象。</param>
  721. /// <returns>已添加或更新的 <see cref="FeederClearWork"/>;输入为 <c>null</c> 时返回 <c>null</c>。</returns>
  722. public FeederClearWork AddOrUpdateClearanceTask(FeederClearWork task)
  723. {
  724. if (task == null) return null;
  725. lock (_sync)
  726. {
  727. var exist = FeederClearanceTasks.FirstOrDefault(t => t.Id == task.Id);
  728. if (exist != null)
  729. {
  730. var idx = FeederClearanceTasks.IndexOf(exist);
  731. FeederClearanceTasks[idx] = task;
  732. }
  733. else
  734. {
  735. // 设置任务编号为当前最大编号加1
  736. task.TaskCode = FeederClearanceTasks.Count > 0 ? FeederClearanceTasks.Max(t => t.TaskCode) + 1 : 1;
  737. FeederClearanceTasks.Add(task);
  738. }
  739. }
  740. FileHelper.WriteJsonFile(FeederClearanceTasks, ConfigPaths.FeederClearanceTasksConfigurationPath);
  741. return task;
  742. }
  743. /// <summary>
  744. /// 根据标识移除清料任务并持久化配置文件。
  745. /// </summary>
  746. /// <param name="id">要移除的清料任务 Guid。</param>
  747. /// <returns>若找到并移除返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  748. public bool RemoveClearanceTask(Guid id)
  749. {
  750. lock (_sync)
  751. {
  752. var exist = FeederClearanceTasks.FirstOrDefault(t => t.Id == id);
  753. if (exist != null)
  754. {
  755. FileHelper.WriteJsonFile(FeederClearanceTasks, ConfigPaths.FeederClearanceTasksConfigurationPath);
  756. return FeederClearanceTasks.Remove(exist);
  757. }
  758. else
  759. return false;
  760. }
  761. }
  762. /// <summary>
  763. /// 清除所有清料任务并持久化空集合到配置文件。
  764. /// </summary>
  765. public void ClearAllClearanceTasks()
  766. {
  767. lock (_sync)
  768. {
  769. FeederClearanceTasks.Clear();
  770. }
  771. FileHelper.WriteJsonFile(FeederClearanceTasks, ConfigPaths.FeederClearanceTasksConfigurationPath);
  772. }
  773. /// <summary>
  774. /// 判断是否包含指定 Id 的清料任务。
  775. /// </summary>
  776. /// <param name="id">清料任务 Guid。</param>
  777. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  778. public bool ContainsClearanceTask(Guid id)
  779. {
  780. lock (_sync) { return FeederClearanceTasks.Any(t => t.Id == id); }
  781. }
  782. /// <summary>
  783. /// 根据标识获取单个清料任务信息。
  784. /// </summary>
  785. /// <param name="id">清料任务 Guid。</param>
  786. /// <returns>匹配的 <see cref="FeederClearWork"/>,找不到返回 <c>null</c>。</returns>
  787. public FeederClearWork GetClearanceTask(Guid id)
  788. {
  789. lock (_sync) { return FeederClearanceTasks.FirstOrDefault(t => t.Id == id); }
  790. }
  791. /// <summary>
  792. /// 判断是否包含指定任务编号的清料任务。
  793. /// </summary>
  794. /// <param name="taskNumber">任务编号(TaskCode)。</param>
  795. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  796. public bool ContainsClearanceTaskByNumber(int taskNumber)
  797. {
  798. lock (_sync) { return FeederClearanceTasks.Any(t => t.TaskCode == taskNumber); }
  799. }
  800. /// <summary>
  801. /// 根据任务编号获取单个清料任务信息。
  802. /// </summary>
  803. /// <param name="taskNumber">任务编号(TaskCode)。</param>
  804. /// <returns>匹配的 <see cref="FeederClearWork"/>,找不到返回 <c>null</c>。</returns>
  805. public FeederClearWork GetClearanceTaskByNumber(int taskNumber)
  806. {
  807. lock (_sync) { return FeederClearanceTasks.FirstOrDefault(t => t.TaskCode == taskNumber); }
  808. }
  809. #endregion
  810. #region Light controllers and channels
  811. /// <summary>
  812. /// 获取所有光源控制器配置的只读集合。
  813. /// 线程安全:在内部使用 <see cref="_sync"/> 进行锁定以保证并发访问安全。
  814. /// </summary>
  815. /// <returns>按当前内存中存储顺序返回的只读 <see cref="LightControllerConfig"/> 集合。</returns>
  816. public IReadOnlyCollection<LightControllerConfig> GetAllLightControllers()
  817. {
  818. lock (_sync) { return LightControllers.ToList().AsReadOnly(); }
  819. }
  820. /// <summary>
  821. /// 根据控制器标识获取单个光源控制器配置。
  822. /// 线程安全:该方法对内存集合进行只读访问并在内部加锁。
  823. /// </summary>
  824. /// <param name="id">控制器的整数标识(Id)。</param>
  825. /// <returns>匹配的 <see cref="LightControllerConfig"/> 实例,找不到则返回 <c>null</c>。</returns>
  826. public LightControllerConfig GetLightController(int id)
  827. {
  828. lock (_sync) { return LightControllers.FirstOrDefault(c => c.Id == id); }
  829. }
  830. /// <summary>
  831. /// 新增或更新光源控制器配置。
  832. /// - 若 <paramref name="controller"/> 为 <c>null</c> 返回 <c>null</c>。
  833. /// - 更新时以 Id 匹配现有项并替换。
  834. /// - 新增时分配连续的控制器 Id,并为控制器内的每个通道分配全局通道编号(GlobalIndex)。
  835. /// 线程安全:在内部使用 <see cref="_sync"/> 锁定集合。
  836. /// </summary>
  837. /// <param name="controller">要添加或更新的 <see cref="LightControllerConfig"/> 实例。</param>
  838. /// <returns>已添加或更新的 <see cref="LightControllerConfig"/> 实例;输入为 <c>null</c> 时返回 <c>null</c>。</returns>
  839. /// <exception cref="ArgumentException">当要添加/更新的控制器名称与现有其他控制器重复时抛出。</exception>
  840. public LightControllerConfig AddOrUpdateLightController(LightControllerConfig controller)
  841. {
  842. if (controller == null) return null;
  843. lock (_sync)
  844. {
  845. // 名称不得与其他控制器重复(同名但不同 Id 不允许)
  846. if (LightControllers.Any(c => c.Name == controller.Name && c.Id != controller.Id))
  847. throw new ArgumentException("Controller name must be unique");
  848. var exist = LightControllers.FirstOrDefault(c => c.Id == controller.Id);
  849. if (exist != null)
  850. {
  851. // 更新现有控制器(按索引替换)
  852. var idx = LightControllers.IndexOf(exist);
  853. LightControllers[idx] = controller;
  854. }
  855. else
  856. {
  857. // 新增控制器
  858. // 分配控制器编号为当前最大 Id + 1(若集合为空则为 1)
  859. controller.Id = LightControllers.Count > 0 ? LightControllers.Max(c => c.Id) + 1 : 1;
  860. // 计算下一个全局通道索引:在所有已存在控制器的通道 GlobalIndex 上取最大值并加1
  861. int nextGlobal = 0;
  862. if (LightControllers.SelectMany(c => c.ChannelConfigs).Any())
  863. {
  864. nextGlobal = LightControllers.SelectMany(c => c.ChannelConfigs).Max(ch => ch.GlobalIndex) + 1;
  865. }
  866. // 遍历新增控制器的通道,若通道的 GlobalIndex 无效(<0)或与现有通道冲突,则重新分配
  867. for (int i = 0; i < controller.ChannelConfigs.Count; i++)
  868. {
  869. var ch = controller.ChannelConfigs[i];
  870. if (ch.GlobalIndex < 0 || LightControllers.SelectMany(c => c.ChannelConfigs).Any(existingCh => existingCh.GlobalIndex == ch.GlobalIndex))
  871. {
  872. ch.GlobalIndex = nextGlobal;
  873. nextGlobal++;
  874. }
  875. }
  876. LightControllers.Add(controller);
  877. }
  878. }
  879. // 持久化更新后的光源控制器配置
  880. FileHelper.WriteJsonFile(LightControllers, ConfigPaths.LightControllersConfigurationPath);
  881. return controller;
  882. }
  883. /// <summary>
  884. /// 根据 Id 移除光源控制器配置并对剩余控制器重新编号(从 1 开始连续编号)。
  885. /// 操作后持久化配置文件。
  886. /// </summary>
  887. /// <param name="id">要移除的控制器 Id。</param>
  888. /// <returns>如果成功移除返回 <c>true</c>,否则返回 <c>false</c>(比如未找到该 Id)。</returns>
  889. public bool RemoveLightController(int id)
  890. {
  891. bool result = false;
  892. lock (_sync)
  893. {
  894. var e = LightControllers.FirstOrDefault(c => c.Id == id);
  895. if (e != null)
  896. result = LightControllers.Remove(e);
  897. // 重新按 Id 排序并从 1 开始重新编号,以保持连续性
  898. int no = 1;
  899. var sorted = LightControllers.OrderBy(c => c.Id).ToList();
  900. foreach (var c in sorted)
  901. {
  902. c.Id = no;
  903. no++;
  904. }
  905. LightControllers.Clear();
  906. foreach (var c in sorted)
  907. {
  908. LightControllers.Add(c);
  909. }
  910. }
  911. FileHelper.WriteJsonFile(LightControllers, ConfigPaths.LightControllersConfigurationPath);
  912. return result;
  913. }
  914. /// <summary>
  915. /// 判断是否包含指定 Id 的光源控制器。
  916. /// </summary>
  917. /// <param name="id">控制器 Id。</param>
  918. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  919. public bool ContainsLightController(int id) { lock (_sync) { return LightControllers.Any(c => c.Id == id); } }
  920. /// <summary>
  921. /// 获取所有光源通道的只读集合,按 GlobalIndex 升序返回。
  922. /// </summary>
  923. /// <returns>按 GlobalIndex 排序的 <see cref="ChannelConfig"/> 只读集合。</returns>
  924. public IReadOnlyCollection<ChannelConfig> GetAllLightChannels()
  925. {
  926. lock (_sync) { return LightControllers.SelectMany(c => c.ChannelConfigs).OrderBy(ch => ch.GlobalIndex).ToList().AsReadOnly(); }
  927. }
  928. /// <summary>
  929. /// 根据全局通道索引获取单个通道配置。
  930. /// </summary>
  931. /// <param name="globalIndex">通道的全局索引(GlobalIndex)。</param>
  932. /// <returns>匹配的 <see cref="ChannelConfig"/> 实例,找不到则返回 <c>null</c>。</returns>
  933. public ChannelConfig GetLightChannelByGlobalIndex(int globalIndex)
  934. {
  935. lock (_sync) { return LightControllers.SelectMany(c => c.ChannelConfigs).FirstOrDefault(ch => ch.GlobalIndex == globalIndex); }
  936. }
  937. /// <summary>
  938. /// 判断是否存在指定全局通道索引的通道配置。
  939. /// </summary>
  940. /// <param name="globalIndex">全局通道索引。</param>
  941. /// <returns>存在返回 <c>true</c>,否则返回 <c>false</c>。</returns>
  942. public bool ContainsLightChannelByGlobalIndex(int globalIndex)
  943. {
  944. lock (_sync) { return LightControllers.SelectMany(c => c.ChannelConfigs).Any(ch => ch.GlobalIndex == globalIndex); }
  945. }
  946. /// <summary>
  947. /// 更新指定全局通道的默认亮度(DefaultBrightness),并持久化光源控制器配置。
  948. /// </summary>
  949. /// <param name="globalIndex">目标通道的全局索引(GlobalIndex)。</param>
  950. /// <param name="brightness">要设置的亮度值。</param>
  951. /// <returns>更新成功返回 <c>true</c>;找不到对应通道返回 <c>false</c>。</returns>
  952. public bool UpdateChannelDefaultBrightness(int globalIndex, int brightness)
  953. {
  954. lock (_sync)
  955. {
  956. var ch = LightControllers.SelectMany(c => c.ChannelConfigs).FirstOrDefault(x => x.GlobalIndex == globalIndex);
  957. if (ch == null) return false;
  958. ch.DefaultBrightness = brightness;
  959. FileHelper.WriteJsonFile(LightControllers, ConfigPaths.LightControllersConfigurationPath);
  960. return true;
  961. }
  962. }
  963. #endregion
  964. #region Plc Addresses
  965. public PlcAddressConfig GetPlcAddresses() { lock (_sync) { return PlcAddressConfig; } }
  966. #endregion
  967. #region ScrewDriver config (single device)
  968. /// <summary>
  969. /// 获取电批配置(单设备)。
  970. /// </summary>
  971. /// <returns>当前的 <see cref="ScrewDriverConfig"/>,若未加载则返回 null。</returns>
  972. public ScrewDriverConfig GetScrewDriverConfig()
  973. {
  974. lock (_sync) { return _screwDriverConfig; }
  975. }
  976. /// <summary>
  977. /// 设置并持久化电批配置(单设备)。
  978. /// </summary>
  979. /// <param name="cfg">新的配置对象,不能为空。</param>
  980. public void SetScrewDriverConfig(ScrewDriverConfig cfg)
  981. {
  982. if (cfg == null) throw new ArgumentNullException(nameof(cfg));
  983. lock (_sync)
  984. {
  985. _screwDriverConfig = cfg;
  986. FileHelper.WriteJsonFile(_screwDriverConfig, ConfigPaths.ScrewDriverConfigurationPath);
  987. }
  988. }
  989. /// <summary>
  990. /// 仅将当前内存中的电批配置保存到文件。
  991. /// </summary>
  992. public void SaveScrewDriverConfig()
  993. {
  994. lock (_sync)
  995. {
  996. if (_screwDriverConfig != null)
  997. FileHelper.WriteJsonFile(_screwDriverConfig, ConfigPaths.ScrewDriverConfigurationPath);
  998. }
  999. }
  1000. #endregion
  1001. #region Screw Feeders (material)
  1002. /// <summary>
  1003. /// 获取所有螺丝供料器配置的只读集合。
  1004. /// </summary>
  1005. public IReadOnlyCollection<ScrewFeederInfo> GetAllScrewFeeders() { lock (_sync) { return ScrewFeeders.ToList().AsReadOnly(); } }
  1006. /// <summary>
  1007. /// 根据 Id 获取单个螺丝供料器配置。
  1008. /// </summary>
  1009. public ScrewFeederInfo GetScrewFeeder(Guid id) { lock (_sync) { return ScrewFeeders.FirstOrDefault(s => s.Id == id); } }
  1010. /// <summary>
  1011. /// 新增或更新螺丝供料器配置。
  1012. /// 新增时若未指定 FeederNumber 则分配为当前数量+1。
  1013. /// </summary>
  1014. public ScrewFeederInfo AddOrUpdateScrewFeeder(ScrewFeederInfo feeder)
  1015. {
  1016. if (feeder == null) return null;
  1017. lock (_sync)
  1018. {
  1019. var exist = ScrewFeeders.FirstOrDefault(f => f.Id == feeder.Id);
  1020. if (exist != null)
  1021. {
  1022. var idx = ScrewFeeders.IndexOf(exist);
  1023. ScrewFeeders[idx] = feeder;
  1024. }
  1025. else
  1026. {
  1027. if (feeder.FeederNumber <= 0) feeder.FeederNumber = ScrewFeeders.Count + 1;
  1028. ScrewFeeders.Add(feeder);
  1029. }
  1030. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  1031. }
  1032. return feeder;
  1033. }
  1034. /// <summary>
  1035. /// 移除螺丝供料器配置。
  1036. /// </summary>
  1037. public bool RemoveScrewFeeder(Guid id)
  1038. {
  1039. bool result = false;
  1040. lock (_sync)
  1041. {
  1042. var e = ScrewFeeders.FirstOrDefault(s => s.Id == id);
  1043. if (e != null) result = ScrewFeeders.Remove(e);
  1044. }
  1045. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  1046. return result;
  1047. }
  1048. public bool ContainsScrewFeeder(Guid id) { lock (_sync) { return ScrewFeeders.Any(s => s.Id == id); } }
  1049. // event for low level alarm
  1050. public event Action<ScrewFeederInfo> ScrewFeederLowLevelAlarmTriggered;
  1051. /// <summary>
  1052. /// 获取指定供料器编号的剩余螺丝数量(找不到返回 -1)
  1053. /// </summary>
  1054. public int GetRemainingCountByFeederNumber(int feederNumber)
  1055. {
  1056. lock (_sync)
  1057. {
  1058. var f = ScrewFeeders.FirstOrDefault(s => s.FeederNumber == feederNumber);
  1059. if (f == null) return -1;
  1060. return f.RemainingCount;
  1061. }
  1062. }
  1063. /// <summary>
  1064. /// 获取指定供料器编号的低量报警状态(找不到返回 false)
  1065. /// </summary>
  1066. public bool GetLowLevelAlarmStatusByFeederNumber(int feederNumber)
  1067. {
  1068. lock (_sync)
  1069. {
  1070. var f = ScrewFeeders.FirstOrDefault(s => s.FeederNumber == feederNumber);
  1071. if (f == null) return false;
  1072. return f.IsLowLevelAlarmActive;
  1073. }
  1074. }
  1075. // helper: check and raise low level alarm when necessary
  1076. private void CheckAndTriggerLowLevelAlarm(ScrewFeederInfo f)
  1077. {
  1078. if (f == null) return;
  1079. if (f.LowLevelAlarmEnabled && f.RemainingCount <= f.LowLevelThreshold)
  1080. {
  1081. if (!f.IsLowLevelAlarmActive)
  1082. {
  1083. f.IsLowLevelAlarmActive = true;
  1084. try
  1085. {
  1086. ScrewFeederLowLevelAlarmTriggered?.Invoke(f.Clone());
  1087. }
  1088. catch { }
  1089. }
  1090. }
  1091. else
  1092. {
  1093. if (f.IsLowLevelAlarmActive)
  1094. {
  1095. f.IsLowLevelAlarmActive = false;
  1096. }
  1097. }
  1098. }
  1099. /// <summary>
  1100. /// 为指定供料器编号递减指定数量,若数量不足返回 false
  1101. /// </summary>
  1102. public bool DecrementScrewCountByFeederNumber(int feederNumber, int decrement = 1)
  1103. {
  1104. lock (_sync)
  1105. {
  1106. var f = ScrewFeeders.FirstOrDefault(s => s.FeederNumber == feederNumber);
  1107. if (f == null) return false;
  1108. if (decrement <= 0) decrement = 1;
  1109. if (f.RemainingCount < decrement) return false;
  1110. f.RemainingCount -= decrement;
  1111. // check alarm
  1112. CheckAndTriggerLowLevelAlarm(f);
  1113. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  1114. return true;
  1115. }
  1116. }
  1117. /// <summary>
  1118. /// 清除指定供料器编号的螺丝信息(批次号置空,剩余数量置0)
  1119. /// </summary>
  1120. public void ClearScrewFeederByNumber(int feederNumber)
  1121. {
  1122. lock (_sync)
  1123. {
  1124. var f = ScrewFeeders.FirstOrDefault(s => s.FeederNumber == feederNumber);
  1125. if (f == null) return;
  1126. f.BatchNumber = string.Empty;
  1127. f.RemainingCount = 0;
  1128. // check alarm
  1129. CheckAndTriggerLowLevelAlarm(f);
  1130. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  1131. }
  1132. }
  1133. /// <summary>
  1134. /// 为指定供料器编号设置批次号,并在原有剩余数量上增加一包(PackSize)
  1135. /// </summary>
  1136. public void SetBatchForFeederNumber(int feederNumber, string batchNumber)
  1137. {
  1138. if (string.IsNullOrWhiteSpace(batchNumber)) return;
  1139. // capture values under lock, then record to DB outside lock
  1140. ScrewFeederInfo target = null;
  1141. int remainingAfter = 0;
  1142. int packSize = 0;
  1143. string feederName = null;
  1144. lock (_sync)
  1145. {
  1146. var f = ScrewFeeders.FirstOrDefault(s => s.FeederNumber == feederNumber);
  1147. if (f == null) return;
  1148. f.BatchNumber = batchNumber;
  1149. f.RemainingCount += Math.Max(0, f.PackSize);
  1150. // prepare capture values
  1151. target = f;
  1152. remainingAfter = f.RemainingCount;
  1153. packSize = f.PackSize;
  1154. feederName = f.Name;
  1155. // check alarm
  1156. CheckAndTriggerLowLevelAlarm(f);
  1157. FileHelper.WriteJsonFile(ScrewFeeders, ConfigPaths.ScrewFeedersConfigurationPath);
  1158. }
  1159. try
  1160. {
  1161. var record = new ScrewFeederBatchRecord
  1162. {
  1163. BatchNumber = batchNumber,
  1164. PackSize = packSize,
  1165. ChangeTime = DateTime.UtcNow,
  1166. RemainingCount = remainingAfter,
  1167. FeederNumber = feederNumber,
  1168. FeederName = feederName
  1169. };
  1170. // try get operator name from system database service if available
  1171. try
  1172. {
  1173. var user = _systemDatabaseService?.GetCurrentUser();
  1174. if (user != null)
  1175. record.OperatorName = user.UserName;
  1176. }
  1177. catch
  1178. {
  1179. // ignore getting user failure
  1180. }
  1181. // fire-and-forget recording (ConfigService will forward to DB service if set)
  1182. _ = RecordScrewFeederBatchAsync(record);
  1183. }
  1184. catch
  1185. {
  1186. // ignore any error creating/recording the batch record
  1187. }
  1188. }
  1189. /// <summary>
  1190. /// 检查剩余螺丝是否报警
  1191. /// </summary>
  1192. public bool CheckAlarm(int feederNumber)
  1193. {
  1194. lock (_sync)
  1195. {
  1196. var f = ScrewFeeders.FirstOrDefault(s => s.FeederNumber == feederNumber);
  1197. if (f == null) return false;
  1198. // check alarm
  1199. CheckAndTriggerLowLevelAlarm(f);
  1200. return f.IsLowLevelAlarmActive;
  1201. }
  1202. }
  1203. #endregion
  1204. /// <summary>
  1205. /// 释放资源并保存当前内存中的所有配置到文件。
  1206. /// </summary>
  1207. public void Dispose()
  1208. {
  1209. SaveAll();
  1210. GC.SuppressFinalize(this);
  1211. }
  1212. }
  1213. }