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- using System;
- using System.Collections.Generic;
- using System.ComponentModel;
- using System.Linq;
- using System.Runtime.CompilerServices;
- using System.Text;
- using System.Threading.Tasks;
- namespace Team.FFFeederService.Models
- {
- /// <summary>
- /// 料斗参数
- /// </summary>
- public class HopperFeederParam: INotifyPropertyChanged
- {
- private bool _HopperDigitalOutput1;
- /// <summary>
- /// 数字量输出1
- /// </summary>
- public bool HopperDigitalOutput1
- {
- get { return _HopperDigitalOutput1; }
- set { SetProperty(ref _HopperDigitalOutput1,value); }
- }
- private int _HopperAnalogOutput1;
- /// <summary>
- /// 模拟量输出11
- /// </summary>
- public int HopperAnalogOutput1
- {
- get { return _HopperAnalogOutput1; }
- set { SetProperty(ref _HopperAnalogOutput1, value); }
- }
- private bool _HopperDigitalOutput2;
- /// <summary>
- /// 数字量输出2
- /// </summary>
- public bool HopperDigitalOutput2
- {
- get { return _HopperDigitalOutput2; }
- set { SetProperty(ref _HopperDigitalOutput2, value); }
- }
- private int _HopperAnalogOutput2;
- /// <summary>
- /// 模拟量输出2
- /// </summary>
- public int HopperAnalogOutput2
- {
- get { return _HopperAnalogOutput2; }
- set { SetProperty(ref _HopperAnalogOutput2, value); }
- }
- private int _HopperVibrationAmpl;
- /// <summary>
- /// 料斗振动振幅
- /// </summary>
- public int HopperVibrationAmpl
- {
- get { return _HopperVibrationAmpl; }
- set { SetProperty(ref _HopperVibrationAmpl, value); }
- }
- private int _HopperVibrationFreq;
- /// <summary>
- /// 料斗振动频率
- /// </summary>
- public int HopperVibrationFreq
- {
- get { return _HopperVibrationFreq; }
- set { SetProperty(ref _HopperVibrationFreq, value); }
- }
- private int _HopperVibrationWaveform;
- /// <summary>
- /// 料斗振动波形
- /// </summary>
- public int HopperVibrationWaveform
- {
- get { return _HopperVibrationWaveform; }
- set { SetProperty(ref _HopperVibrationWaveform, value); }
- }
- private int _HopperDuration;
- /// <summary>
- /// 振动持续时间
- /// </summary>
- public int HopperDuration
- {
- get { return _HopperDuration; }
- set { SetProperty(ref _HopperDuration, value); }
- }
- #region 属性更改通知
- /// <summary>
- /// Occurs when a property value changes.
- /// </summary>
- public event PropertyChangedEventHandler PropertyChanged;
- /// <summary>
- /// Checks if a property already matches a desired value. Sets the property and
- /// notifies listeners only when necessary.
- /// </summary>
- /// <typeparam name="T">Type of the property.</typeparam>
- /// <param name="storage">Reference to a property with both getter and setter.</param>
- /// <param name="value">Desired value for the property.</param>
- /// <param name="propertyName">Name of the property used to notify listeners. This
- /// value is optional and can be provided automatically when invoked from compilers that
- /// support CallerMemberName.</param>
- /// <returns>True if the value was changed, false if the existing value matched the
- /// desired value.</returns>
- protected virtual bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
- {
- if (EqualityComparer<T>.Default.Equals(storage, value)) return false;
- storage = value;
- RaisePropertyChanged(propertyName);
- return true;
- }
- /// <summary>
- /// Checks if a property already matches a desired value. Sets the property and
- /// notifies listeners only when necessary.
- /// </summary>
- /// <typeparam name="T">Type of the property.</typeparam>
- /// <param name="storage">Reference to a property with both getter and setter.</param>
- /// <param name="value">Desired value for the property.</param>
- /// <param name="propertyName">Name of the property used to notify listeners. This
- /// value is optional and can be provided automatically when invoked from compilers that
- /// support CallerMemberName.</param>
- /// <param name="onChanged">Action that is called after the property value has been changed.</param>
- /// <returns>True if the value was changed, false if the existing value matched the
- /// desired value.</returns>
- protected virtual bool SetProperty<T>(ref T storage, T value, Action onChanged, [CallerMemberName] string propertyName = null)
- {
- if (EqualityComparer<T>.Default.Equals(storage, value)) return false;
- storage = value;
- onChanged?.Invoke();
- RaisePropertyChanged(propertyName);
- return true;
- }
- /// <summary>
- /// Raises this object's PropertyChanged event.
- /// </summary>
- /// <param name="propertyName">Name of the property used to notify listeners. This
- /// value is optional and can be provided automatically when invoked from compilers
- /// that support <see cref="CallerMemberNameAttribute"/>.</param>
- protected void RaisePropertyChanged([CallerMemberName] string propertyName = null)
- {
- OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
- }
- /// <summary>
- /// Raises this object's PropertyChanged event.
- /// </summary>
- /// <param name="args">The PropertyChangedEventArgs</param>
- protected virtual void OnPropertyChanged(PropertyChangedEventArgs args)
- {
- PropertyChanged?.Invoke(this, args);
- }
- #endregion
- }
- }
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