using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace Team.FFFeederService.Models
{
///
/// 料斗参数
///
public class HopperFeederParam: INotifyPropertyChanged
{
private bool _HopperDigitalOutput1;
///
/// 数字量输出1
///
public bool HopperDigitalOutput1
{
get { return _HopperDigitalOutput1; }
set { SetProperty(ref _HopperDigitalOutput1,value); }
}
private int _HopperAnalogOutput1;
///
/// 模拟量输出11
///
public int HopperAnalogOutput1
{
get { return _HopperAnalogOutput1; }
set { SetProperty(ref _HopperAnalogOutput1, value); }
}
private bool _HopperDigitalOutput2;
///
/// 数字量输出2
///
public bool HopperDigitalOutput2
{
get { return _HopperDigitalOutput2; }
set { SetProperty(ref _HopperDigitalOutput2, value); }
}
private int _HopperAnalogOutput2;
///
/// 模拟量输出2
///
public int HopperAnalogOutput2
{
get { return _HopperAnalogOutput2; }
set { SetProperty(ref _HopperAnalogOutput2, value); }
}
private int _HopperVibrationAmpl;
///
/// 料斗振动振幅
///
public int HopperVibrationAmpl
{
get { return _HopperVibrationAmpl; }
set { SetProperty(ref _HopperVibrationAmpl, value); }
}
private int _HopperVibrationFreq;
///
/// 料斗振动频率
///
public int HopperVibrationFreq
{
get { return _HopperVibrationFreq; }
set { SetProperty(ref _HopperVibrationFreq, value); }
}
private int _HopperVibrationWaveform;
///
/// 料斗振动波形
///
public int HopperVibrationWaveform
{
get { return _HopperVibrationWaveform; }
set { SetProperty(ref _HopperVibrationWaveform, value); }
}
private int _HopperDuration;
///
/// 振动持续时间
///
public int HopperDuration
{
get { return _HopperDuration; }
set { SetProperty(ref _HopperDuration, value); }
}
#region 属性更改通知
///
/// Occurs when a property value changes.
///
public event PropertyChangedEventHandler PropertyChanged;
///
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
///
/// Type of the property.
/// Reference to a property with both getter and setter.
/// Desired value for the property.
/// Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers that
/// support CallerMemberName.
/// True if the value was changed, false if the existing value matched the
/// desired value.
protected virtual bool SetProperty(ref T storage, T value, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer.Default.Equals(storage, value)) return false;
storage = value;
RaisePropertyChanged(propertyName);
return true;
}
///
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
///
/// Type of the property.
/// Reference to a property with both getter and setter.
/// Desired value for the property.
/// Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers that
/// support CallerMemberName.
/// Action that is called after the property value has been changed.
/// True if the value was changed, false if the existing value matched the
/// desired value.
protected virtual bool SetProperty(ref T storage, T value, Action onChanged, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer.Default.Equals(storage, value)) return false;
storage = value;
onChanged?.Invoke();
RaisePropertyChanged(propertyName);
return true;
}
///
/// Raises this object's PropertyChanged event.
///
/// Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers
/// that support .
protected void RaisePropertyChanged([CallerMemberName] string propertyName = null)
{
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
///
/// Raises this object's PropertyChanged event.
///
/// The PropertyChangedEventArgs
protected virtual void OnPropertyChanged(PropertyChangedEventArgs args)
{
PropertyChanged?.Invoke(this, args);
}
#endregion
}
}