using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace Team.FFFeederService.Models { /// /// 料斗参数 /// public class HopperFeederParam: INotifyPropertyChanged { private bool _HopperDigitalOutput1; /// /// 数字量输出1 /// public bool HopperDigitalOutput1 { get { return _HopperDigitalOutput1; } set { SetProperty(ref _HopperDigitalOutput1,value); } } private int _HopperAnalogOutput1; /// /// 模拟量输出11 /// public int HopperAnalogOutput1 { get { return _HopperAnalogOutput1; } set { SetProperty(ref _HopperAnalogOutput1, value); } } private bool _HopperDigitalOutput2; /// /// 数字量输出2 /// public bool HopperDigitalOutput2 { get { return _HopperDigitalOutput2; } set { SetProperty(ref _HopperDigitalOutput2, value); } } private int _HopperAnalogOutput2; /// /// 模拟量输出2 /// public int HopperAnalogOutput2 { get { return _HopperAnalogOutput2; } set { SetProperty(ref _HopperAnalogOutput2, value); } } private int _HopperVibrationAmpl; /// /// 料斗振动振幅 /// public int HopperVibrationAmpl { get { return _HopperVibrationAmpl; } set { SetProperty(ref _HopperVibrationAmpl, value); } } private int _HopperVibrationFreq; /// /// 料斗振动频率 /// public int HopperVibrationFreq { get { return _HopperVibrationFreq; } set { SetProperty(ref _HopperVibrationFreq, value); } } private int _HopperVibrationWaveform; /// /// 料斗振动波形 /// public int HopperVibrationWaveform { get { return _HopperVibrationWaveform; } set { SetProperty(ref _HopperVibrationWaveform, value); } } private int _HopperDuration; /// /// 振动持续时间 /// public int HopperDuration { get { return _HopperDuration; } set { SetProperty(ref _HopperDuration, value); } } #region 属性更改通知 /// /// Occurs when a property value changes. /// public event PropertyChangedEventHandler PropertyChanged; /// /// Checks if a property already matches a desired value. Sets the property and /// notifies listeners only when necessary. /// /// Type of the property. /// Reference to a property with both getter and setter. /// Desired value for the property. /// Name of the property used to notify listeners. This /// value is optional and can be provided automatically when invoked from compilers that /// support CallerMemberName. /// True if the value was changed, false if the existing value matched the /// desired value. protected virtual bool SetProperty(ref T storage, T value, [CallerMemberName] string propertyName = null) { if (EqualityComparer.Default.Equals(storage, value)) return false; storage = value; RaisePropertyChanged(propertyName); return true; } /// /// Checks if a property already matches a desired value. Sets the property and /// notifies listeners only when necessary. /// /// Type of the property. /// Reference to a property with both getter and setter. /// Desired value for the property. /// Name of the property used to notify listeners. This /// value is optional and can be provided automatically when invoked from compilers that /// support CallerMemberName. /// Action that is called after the property value has been changed. /// True if the value was changed, false if the existing value matched the /// desired value. protected virtual bool SetProperty(ref T storage, T value, Action onChanged, [CallerMemberName] string propertyName = null) { if (EqualityComparer.Default.Equals(storage, value)) return false; storage = value; onChanged?.Invoke(); RaisePropertyChanged(propertyName); return true; } /// /// Raises this object's PropertyChanged event. /// /// Name of the property used to notify listeners. This /// value is optional and can be provided automatically when invoked from compilers /// that support . protected void RaisePropertyChanged([CallerMemberName] string propertyName = null) { OnPropertyChanged(new PropertyChangedEventArgs(propertyName)); } /// /// Raises this object's PropertyChanged event. /// /// The PropertyChangedEventArgs protected virtual void OnPropertyChanged(PropertyChangedEventArgs args) { PropertyChanged?.Invoke(this, args); } #endregion } }