using System; using System.Threading.Tasks; using OpenCvSharp; using TeamAAS_VP.Models; using System.Numerics; using TeamAAS_VP.Interfaces; namespace TeamAAS_VP.Services { /// /// 相机标定服务的骨架实现。实际的标定算法和数据持久化由后续实现补充。 /// public class CameraCalibrationService : ICameraCalibrationService { private bool _disposed; public CameraCalibrationResult CurrentCalibration { get; private set; } public CameraCalibrationService() { // 初始化内部状态 CurrentCalibration = null; } public async Task CalibrateAsync(Mat[] images, OpenCvSharp.Size patternSize, double squareSize) { // 占位实现:调用者将补充真实标定实现。 // 做最小的参数检查以避免误用。 if (images == null) throw new ArgumentNullException(nameof(images)); if (images.Length == 0) throw new ArgumentException("images 不能为空", nameof(images)); // 在后台线程上执行耗时计算的占位符 return await Task.Run(() => { // TODO: 在此实现相机标定(使用 OpenCvSharp.CalibrateCamera 等) // 当前返回空结果,表示尚未实现。 CurrentCalibration = new CameraCalibrationResult { Timestamp = DateTime.UtcNow, Success = false, Message = "未实现:请在 CameraCalibrationService 中补充标定算法。" }; return CurrentCalibration; }); } public Vector3 PixelToCameraPoint(Vector2 pixel, double depth = 1.0) { // 占位:如果没有标定参数则抛出异常,避免误用 if (CurrentCalibration == null || !CurrentCalibration.Success) throw new InvalidOperationException("当前没有有效的标定结果。"); // TODO: 根据内参和畸变校正将像素映射到相机坐标系 return new Vector3((float)pixel.X, (float)pixel.Y, (float)depth); } public Vector3 CameraToRobotPoint(Vector3 cameraPoint) { if (CurrentCalibration == null || !CurrentCalibration.Success) throw new InvalidOperationException("当前没有有效的标定结果。"); // TODO: 使用外参(旋转+平移)将相机点变换至机器人坐标系 return cameraPoint; } public Vector3 RobotToCameraPoint(Vector3 robotPoint) { if (CurrentCalibration == null || !CurrentCalibration.Success) throw new InvalidOperationException("当前没有有效的标定结果。"); // TODO: 使用外参逆变换 return robotPoint; } public Vector3 EstimateCameraCenter() { if (CurrentCalibration == null || !CurrentCalibration.Success) throw new InvalidOperationException("当前没有有效的标定结果。"); // TODO: 根据外参估算相机在机器人坐标系中的位置 return new Vector3(0, 0, 0); } public void Reset() { CurrentCalibration = null; } public void Dispose() { if (_disposed) return; _disposed = true; // 释放任何非托管资源(如果有) GC.SuppressFinalize(this); } } }