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@@ -0,0 +1,635 @@
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+using MahApps.Metro.Controls;
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+using Opc.Ua;
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+using Prism;
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+using Prism.Ioc;
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+using System;
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+using System.Collections.Generic;
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+using System.ComponentModel;
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+using System.Diagnostics;
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+using System.Linq;
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+using System.Runtime.CompilerServices;
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+using System.Text;
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+using System.Threading;
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+using System.Threading.Tasks;
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+using TeamAAS_VP.Core.PLCs;
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+using TeamAAS_VP.Enums;
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+using TeamAAS_VP.Interfaces;
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+using TeamAAS_VP.Models;
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+using TouchSocket.Core;
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+using TouchSocket.Sockets;
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+using static System.Windows.Forms.AxHost;
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+
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+namespace TeamAAS_VP.Core.Robots
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+{
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+ /// <summary>
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+ /// Generic multi-axis robot that composes axis objects and uses PLC nodes configured in RobotInfo.PlcRobotParameter
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+ /// to perform coordinated moves (Go/Move/CalibMotion) for 3 or 4 axes.
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+ /// This implementation maps X/Y/Z/(U) axes by name and writes their position nodes then triggers ExecuteMove node.
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+ /// </summary>
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+ public class XYZU_Robot : IRobot, INotifyPropertyChanged
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+ {
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+ public event Action<Guid, object, ConnectedEventArgs> ConnectedEvent;
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+ public event Action<Guid, object, ClosedEventArgs> DisconnectedEvent;
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+ public event Action<Guid, object, ReceivedDataEventArgs> ReceivedEvent;
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+ public event Action<Guid, object, string> SendEvent;
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+
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+ public XYZU_Robot(RobotInfo robot, OpcUaClientPLC pLC)
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+ {
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+ RobotInfo = robot;
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+ Name = robot.RobotName;
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+ Id = robot.Id;
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+ RobotNo = robot.RobotNo;
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+ RobotIp = robot.IP;
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+ RobotPort = robot.Port;
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+ ConnectType = robot.ConnectType;
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+ Terminator = robot.Terminator;
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+ DataEncoding = robot.DataEncoding;
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+ Brand = RobotBrand.XYZ_Platform;
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+ Plc = pLC;
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+ Plc.ConnectChangedEvent += Plc_ConnectChangedEvent;
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+
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+ // build axis list from known RobotInfo.PlcRobotParameter nodes (best-effort)
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+ Axes = new List<Axis>();
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+ // X
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+ var ax = new Axis();
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+ ax.Name = "X";
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+ ax.Index = 1;
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+ ax.Command = robot.PlcRobotParameter.AxixList[0].Command;
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+ ax.Parameter = robot.PlcRobotParameter.AxixList[0].Parameter;
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+ ax.State = robot.PlcRobotParameter.AxixList[0].State;
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+ Axes.Add(ax);
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+
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+ // Y
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+ var ay = new Axis();
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+ ay.Name = "Y";
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+ ay.Index = 2;
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+ ay.Command = robot.PlcRobotParameter.AxixList[1].Command;
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+ ay.Parameter = robot.PlcRobotParameter.AxixList[1].Parameter;
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+ ay.State = robot.PlcRobotParameter.AxixList[1].State;
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+ Axes.Add(ay);
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+ // Z
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+ var az = new Axis();
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+ az.Name = "Z";
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+ az.Index = 3;
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+ az.Command = robot.PlcRobotParameter.AxixList[2].Command;
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+ az.Parameter = robot.PlcRobotParameter.AxixList[2].Parameter;
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+ az.State = robot.PlcRobotParameter.AxixList[2].State;
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+ Axes.Add(az);
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+ // U optional
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+ if (robot.PlcRobotParameter.AxixList.Count >= 4)
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+ {
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+ var au = new Axis();
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+ au.Name = "U";
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+ au.Index = 4;
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+ au.Command = robot.PlcRobotParameter.AxixList[3].Command;
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+ au.Parameter = robot.PlcRobotParameter.AxixList[3].Parameter;
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+ au.State = robot.PlcRobotParameter.AxixList[3].State;
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+ Axes.Add(au);
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+ Brand = RobotBrand.XYZU_Platform;
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+ }
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+ }
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+
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+ private void Plc_ConnectChangedEvent(object arg1, bool arg2)
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+ {
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+ CanExecute = arg2;
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+ }
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+
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+ #region 属性
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+ public TcpClient TcpClient { get; private set; }
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+
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+ public TcpService TcpService { get; private set; }
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+
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+ public Guid Id { get; set; }
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+
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+ public string Name { get; set; }
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+
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+ /// <summary>
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+ /// 机器人编号
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+ /// </summary>
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+ public int RobotNo { get; set; }
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+
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+ public int RobotPort { get; private set; }
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+
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+ public string RobotIp { get; private set; }
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+
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+ public TCPConnectType ConnectType { get; private set; }
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+
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+ public Terminator Terminator { get; private set; }
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+
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+ public DataEncoding DataEncoding { get; private set; }
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+
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+ public bool IsConnected
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+ {
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+ get
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+ {
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+ if (Plc != null)
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+ {
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+ return Plc.IsConnected;
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+ }
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+ else
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+ {
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+ return false;
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+ }
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+ }
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+ }
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+
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+ public int Timeout { get; set; } = 120000;
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+
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+ private bool _CanExecute = true;
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+
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+ public bool CanExecute
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+ {
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+ get { return _CanExecute; }
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+ set { SetProperty(ref _CanExecute, value); }
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+ }
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+
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+ public int SelectedTool { get; private set; } = 0;
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+
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+ public RobotBrand Brand { get; private set; }
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+
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+ public OpcUaClientPLC Plc { get; private set; }
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+
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+ public RobotInfo RobotInfo { get; private set; }
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+
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+ public List<Axis> Axes { get; private set; }
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+
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+ /// <summary>
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+ /// 进入调试模式
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+ /// </summary>
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+ /// <returns></returns>
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+ public bool EnterDebugMode { get; set; }
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+
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+ #endregion
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+
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+ #region 连接
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+ public void Connect()
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+ {
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+
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+ }
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+
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+ public Task ConnectAsync()
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+ {
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+ return Task.CompletedTask;
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+ }
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+
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+ public void Disconnect()
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+ {
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+
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+ }
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+
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+ public void Dispose()
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+ {
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+
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+ }
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+ #endregion
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+
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+ #region 控制
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+ public bool Reset() => true;
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+ public Task<bool> ResetAsync() { return Task.Run(() => Reset()); }
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+ public bool Motor(bool state)
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+ {
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+ //遍历所有轴,设置电机状态
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+ //获取所有轴的Poer节点,组成一个集合,一次性写入
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+ Dictionary<string, object> nodesToWrite = new Dictionary<string, object>();
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+ foreach (var axis in Axes)
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+ {
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+ if (!string.IsNullOrWhiteSpace(axis.Command.PowerNode))
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+ {
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+ nodesToWrite[axis.Command.PowerNode] = state;
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+ }
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+ }
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+ if (Plc == null || !Plc.IsConnected) return false;
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+ return Plc.WriteNodes(nodesToWrite);
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+ }
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+ public async Task<bool> MotorAsync(bool state)
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+ {
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+ //遍历所有轴,设置电机状态
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+ //获取所有轴的Poer节点,组成一个集合,一次性写入
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+ Dictionary<string, object> nodesToWrite = new Dictionary<string, object>();
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+ foreach (var axis in Axes)
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+ {
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+ if (!string.IsNullOrWhiteSpace(axis.Command.PowerNode))
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+ {
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+ nodesToWrite[axis.Command.PowerNode] = state;
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+ }
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+ }
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+ if (Plc == null || !Plc.IsConnected) return false;
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+ return await Plc.WriteNodesAsync(nodesToWrite);
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+ }
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+ public bool Power(bool state) => true;
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+ public Task<bool> PowerAsync(bool state) => Task.FromResult(true);
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+ public bool Speed(int value)
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+ {
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+ return true;
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+ }
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+ public Task<bool> SpeedAsync(int value) => Task.FromResult(true);
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+ public bool Speedfactor(int value) => true;
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+ public Task<bool> SpeedfactorAsync(int value) => Task.FromResult(true);
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+ public bool Speeds(double value)
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+ {
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+ //遍历所有轴,设置电机状态
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+ //获取所有轴的Poer节点,组成一个集合,一次性写入
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+ Dictionary<string, object> nodesToWrite = new Dictionary<string, object>();
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+ foreach (var axis in Axes)
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+ {
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+ if (!string.IsNullOrWhiteSpace(axis.Parameter.ManuVelocityNode))
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+ {
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+ nodesToWrite[axis.Command.PowerNode] = (float)value;
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+ }
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+ }
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+ if (Plc == null || !Plc.IsConnected) return false;
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+ return Plc.WriteNodes(nodesToWrite);
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+ }
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+ public async Task<bool> SpeedsAsync(double value)
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+ {
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+ //遍历所有轴,设置电机状态
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+ //获取所有轴的Poer节点,组成一个集合,一次性写入
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+ Dictionary<string, object> nodesToWrite = new Dictionary<string, object>();
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+ foreach (var axis in Axes)
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+ {
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+ if (!string.IsNullOrWhiteSpace(axis.Parameter.ManuVelocityNode))
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+ {
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+ nodesToWrite[axis.Command.PowerNode] = (float)value;
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+ }
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+ }
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+ if (Plc == null || !Plc.IsConnected) return false;
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+ return await Plc.WriteNodesAsync(nodesToWrite);
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+ }
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+ public bool Accel(int value) => true;
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+ public Task<bool> AccelAsync(int value) => Task.FromResult(true);
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+ public bool Accels(double value) => true;
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+ public Task<bool> AccelsAsync(double value) => Task.FromResult(true);
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+
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+ public RPoint GetRobotPos()
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+ {
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+ if (Plc == null || !Plc.IsConnected) return null;
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+ try
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+ {
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+ var nodeIds = Axes.Where(a => !string.IsNullOrWhiteSpace(a.State.HmiPositionNode)).Select(a => a.State.HmiPositionNode).ToArray();
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+ var data = Plc.ReadNodes(nodeIds);
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+ if (data == null || data.Count == 0) return null;
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+
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+ //获取所有的值
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+ var values = data.Values.ToArray();
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+
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+ RPoint point = new RPoint();
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+ for (int i = 0; i < Axes.Count && i < values.Length; i++)
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+ {
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+ var val = values[i];
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+ float v = 0;
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+ if (val != null)
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+ {
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+ try { v = Convert.ToSingle(val); } catch { }
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+ }
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+ switch (Axes[i].Name)
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+ {
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+ case "X": point.X = v; break;
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+ case "Y": point.Y = v; break;
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+ case "Z": point.Z = v; break;
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+ case "U": point.U = v; break;
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+ default: break;
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+ }
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+ }
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+ return point;
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+ }
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+ catch (Exception ex)
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+ {
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+ LogHelper.WriteLogError("获取机器人位置出错", ex);
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+ throw;
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+ }
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+ }
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+
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+ public Task<RPoint> GetRobotPosAsync()
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+ {
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+ return Task.Run(() => GetRobotPos());
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+ }
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+
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+ public bool Go(RPoint position) {
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+ return WaitMoveFinished(position);
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+ }
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+
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+ public Task<bool> GoAsync(RPoint position)
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+ {
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+ return Task.Run(() => Go(position));
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+ }
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+
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+ public bool Move(RPoint position) => Go(position);
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+ public Task<bool> MoveAsync(RPoint position) => GoAsync(position);
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+ public bool Jump(RPoint position, double? LimZ) => Go(position);
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+ public Task<bool> JumpAsync(RPoint position, double? LimZ) => GoAsync(position);
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+ public bool Jog(string axis, double distance)
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+ {
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+ //获取当前机器人坐标
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+ var currentPos = GetRobotPos();
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+ if (currentPos == null) return false;
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+ switch (axis.ToUpper())
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+ {
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+ case "X":
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+ currentPos.X += (float)distance;
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+ break;
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+ case "Y":
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+ currentPos.Y += (float)distance;
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+ break;
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+ case "Z":
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+ currentPos.Z += (float)distance;
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+ break;
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+ case "U":
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+ currentPos.U += (float)distance;
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+ break;
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+ default:
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+ return false;
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+ }
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+ return Go(currentPos);
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+
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+ }
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+ public Task<bool> JogAsync(string axis, double distance)
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+ {
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+ return Task.Run(() => Jog(axis, distance));
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+ }
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+ public bool Joint(int joint, double distance)
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+ {
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+ return false;
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+ }
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+ public Task<bool> JointAsync(int joint, double distance) => Task.FromResult(false);
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+ public bool SFree()
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+ {
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+ return Motor(false);
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+ }
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+ public Task<bool> SFreeAsync() => Task.Run(() => SFree());
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+ public bool SLock() => Motor(true);
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+ public Task<bool> SLockAsync() => Task.Run(() => SLock());
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+ public bool CalibMotion(RPoint position, double? LimZ)
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+ {
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+ //先Z轴到安全高度
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+ var currentPos = GetRobotPos();
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+ if (currentPos == null) return false;
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+ if (LimZ.HasValue)
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+ {
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+ currentPos.Z = (float)LimZ.Value;
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+ if (!Go(currentPos)) return false;
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+ }
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+ //再XYU轴到位
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+ currentPos.X = position.X;
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+ currentPos.Y = position.Y;
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+ currentPos.U = position.U;
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+ if (!Go(currentPos)) return false;
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+ //最后Z轴到目标高度
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+ currentPos.Z = position.Z;
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+ return Go(currentPos);
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+ }
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+ public Task<bool> CalibMotionAsync(RPoint position, double? LimZ) => Task.Run(() => CalibMotion(position, LimZ));
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+ public bool CalibOutIO(bool state) => false;
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+ public Task<bool> CalibOutIOAsync(bool state) => Task.FromResult(false);
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+ public bool CalibParame(PickInfo Pick, int Speed, int Accel, bool Power, int WaitSuction, int WaitBlow)
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+ {
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+ return false;
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+
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+ }
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+ public Task<bool> CalibParameAsync(PickInfo Pick, int Speed, int Accel, bool Power, int WaitSuction, int WaitBlow) => Task.FromResult(false);
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+
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+ /// <summary>
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+ /// 阻塞式等待运动完成
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+ /// </summary>
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+ /// <param name="position"></param>
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+ /// <returns></returns>
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+ private bool WaitMoveFinished(RPoint position)
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+ {
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+ if (Plc == null || !Plc.IsConnected) return false;
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+ try
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+ {
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+ CanExecute = false;
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+ Dictionary<string, object> keyValues = new Dictionary<string, object>();
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+
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+ // 1. 复位所有轴的开始移动命令
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+ StopMove();
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+
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+ keyValues = new Dictionary<string, object>();
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+ foreach (var axis in Axes)
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+ {
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+ if (string.IsNullOrWhiteSpace(axis.Parameter.ManuPositionNode)) continue;
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+ string nodeid = axis.Parameter.ManuPositionNode;
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+ float value = 0;
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+ switch (axis.Name)
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+ {
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|
+ case "X": value = position.X; break;
|
|
|
+ case "Y": value = position.Y; break;
|
|
|
+ case "Z": value = position.Z; break;
|
|
|
+ case "U": value = position.U; break;
|
|
|
+ default: value = 0; break;
|
|
|
+ }
|
|
|
+ keyValues.Add(nodeid, value);
|
|
|
+ }
|
|
|
+ // 2. 写入位置给所有轴
|
|
|
+ if (!Plc.WriteNodes(keyValues))
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // 3. 写入开始移动命令给所有轴
|
|
|
+ if (!StartMove())
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // 4. 等待移动完成
|
|
|
+ Stopwatch sw = new Stopwatch();
|
|
|
+ sw.Start();
|
|
|
+ while (true)
|
|
|
+ {
|
|
|
+ //检查各轴是否到位和目标位置一致
|
|
|
+ var (isFinished, isError) = CheckMoveFinished(position);
|
|
|
+ if (isFinished)
|
|
|
+ {
|
|
|
+ StopMove();
|
|
|
+ if (isError)
|
|
|
+ {
|
|
|
+ LogHelper.WriteLogInfo($"机器人执行移动时发生错误,位置:X={position.X},Y={position.Y},Z={position.Z},U={position.U}");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ if (sw.ElapsedMilliseconds > Timeout)
|
|
|
+ {
|
|
|
+ LogHelper.WriteLogInfo($"机器人执行移动超时,位置:X={position.X},Y={position.Y},Z={position.Z},U={position.U}");
|
|
|
+ StopMove();
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ Thread.Sleep(10);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ catch (Exception ex)
|
|
|
+ {
|
|
|
+ LogHelper.WriteLogError("执行XYZU平台,阻塞式等待运动完成时出错!", ex);
|
|
|
+ CanExecute = true;
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ CanExecute = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 开始运动
|
|
|
+ /// </summary>
|
|
|
+ /// <returns></returns>
|
|
|
+ private bool StartMove()
|
|
|
+ {
|
|
|
+ Dictionary<string, object> keyValues = new Dictionary<string, object>();
|
|
|
+
|
|
|
+ // 1. 复位所有轴的开始移动命令
|
|
|
+ foreach (var axis in Axes)
|
|
|
+ {
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.Command.ManuPositionNode))
|
|
|
+ {
|
|
|
+ keyValues.Add(axis.Command.ManuPositionNode, true);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return Plc.WriteNodes(keyValues);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 停止运动
|
|
|
+ /// </summary>
|
|
|
+ /// <returns></returns>
|
|
|
+ private bool StopMove()
|
|
|
+ {
|
|
|
+ Dictionary<string, object> keyValues = new Dictionary<string, object>();
|
|
|
+
|
|
|
+ // 1. 复位所有轴的开始移动命令
|
|
|
+ foreach (var axis in Axes)
|
|
|
+ {
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.Command.ManuPositionNode))
|
|
|
+ {
|
|
|
+ keyValues.Add(axis.Command.ManuPositionNode, false);
|
|
|
+ }
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.Command.StopNode))
|
|
|
+ {
|
|
|
+ keyValues.Add(axis.Command.StopNode, true);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ bool result = Plc.WriteNodes(keyValues);
|
|
|
+
|
|
|
+ // 异步等待100ms后复位停止命令
|
|
|
+ Task.Run(async () =>
|
|
|
+ {
|
|
|
+ await Task.Delay(100);
|
|
|
+ Dictionary<string, object> resetValues = new Dictionary<string, object>();
|
|
|
+ foreach (var axis in Axes)
|
|
|
+ {
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.Command.StopNode))
|
|
|
+ {
|
|
|
+ resetValues.Add(axis.Command.StopNode, false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ Plc.WriteNodes(resetValues);
|
|
|
+ });
|
|
|
+ return result;
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 检查运动是否结束,返回是否停止、是否有错误
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="position"></param>
|
|
|
+ /// <returns></returns>
|
|
|
+ private (bool isFinished, bool isError) CheckMoveFinished(RPoint position)
|
|
|
+ {
|
|
|
+ //检查各轴是否到位和目标位置一致
|
|
|
+ //批量获取所有轴的定位状态和位置、是否错误
|
|
|
+ var nodeIds = new List<string>();
|
|
|
+ foreach (var axis in Axes)
|
|
|
+ {
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.State.PosOKNode))
|
|
|
+ {
|
|
|
+ nodeIds.Add(axis.State.PosOKNode);
|
|
|
+ }
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.State.HmiPositionNode))
|
|
|
+ {
|
|
|
+ nodeIds.Add(axis.State.HmiPositionNode);
|
|
|
+ }
|
|
|
+ if (!string.IsNullOrWhiteSpace(axis.State.ErrorNode))
|
|
|
+ {
|
|
|
+ nodeIds.Add(axis.State.ErrorNode);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ var res = Plc.ReadNodes(nodeIds.ToArray());
|
|
|
+ bool allOk = true;
|
|
|
+ bool isAnyError = false;
|
|
|
+ foreach (var axis in Axes)
|
|
|
+ {
|
|
|
+ bool posOk = false;
|
|
|
+ float actualPos = 0;
|
|
|
+ bool isError = false;
|
|
|
+ //获取此轴的定位状态、实际位置、错误状态
|
|
|
+ if (res.ContainsKey(axis.State.PosOKNode))
|
|
|
+ {
|
|
|
+ posOk = (bool)res[axis.State.PosOKNode];
|
|
|
+ }
|
|
|
+ if (res.ContainsKey(axis.State.HmiPositionNode))
|
|
|
+ {
|
|
|
+ try { actualPos = Convert.ToSingle(res[axis.State.HmiPositionNode]); } catch { }
|
|
|
+ }
|
|
|
+ if (res.ContainsKey(axis.State.ErrorNode))
|
|
|
+ {
|
|
|
+ isError = (bool)res[axis.State.ErrorNode];
|
|
|
+ }
|
|
|
+ //检查是否到位和位置一致
|
|
|
+ float targetPos = 0;
|
|
|
+ switch (axis.Name)
|
|
|
+ {
|
|
|
+ case "X": targetPos = position.X; break;
|
|
|
+ case "Y": targetPos = position.Y; break;
|
|
|
+ case "Z": targetPos = position.Z; break;
|
|
|
+ case "U": targetPos = position.U; break;
|
|
|
+ default: targetPos = 0; break;
|
|
|
+ }
|
|
|
+ //如果定位完成且位置一致,则此轴完成,如果有错误则失败
|
|
|
+ if (!(posOk && Math.Abs(actualPos - targetPos) < 0.02))
|
|
|
+ {
|
|
|
+ if (isError)
|
|
|
+ {
|
|
|
+ isAnyError = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ allOk = false;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return (allOk, isAnyError);
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region 收发数据
|
|
|
+ public string SendAndReceive(string send) => string.Empty;
|
|
|
+ public Task<string> SendAndReceiveAsync(string send) => Task.FromResult(string.Empty);
|
|
|
+ public string SendAndReceive(ITcpSessionClient client, string send) => string.Empty;
|
|
|
+ public Task<string> SendAndReceiveAsync(ITcpSessionClient client, string send) => Task.FromResult(string.Empty);
|
|
|
+ public void Send(string send) { }
|
|
|
+ public Task SendAsync(string send) => Task.CompletedTask;
|
|
|
+ public void Send(ITcpSessionClient client, string send) { }
|
|
|
+ public Task SendAsync(ITcpSessionClient client, string send) => Task.CompletedTask;
|
|
|
+ public Encoding GetEncoding() => Encoding.Default;
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region 属性通知
|
|
|
+ public event PropertyChangedEventHandler PropertyChanged;
|
|
|
+ protected virtual bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
|
|
|
+ {
|
|
|
+ if (EqualityComparer<T>.Default.Equals(storage, value)) return false;
|
|
|
+ storage = value;
|
|
|
+ OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ protected void OnPropertyChanged(PropertyChangedEventArgs args) => PropertyChanged?.Invoke(this, args);
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region IRobot SetTool/SelectTool stubs
|
|
|
+ public bool SetTool(int index, double x, double y) => true;
|
|
|
+ public Task<bool> SetToolAsync(int index, double x, double y) => Task.FromResult(true);
|
|
|
+ public bool SelectTool(int index) => true;
|
|
|
+ public Task<bool> SelectToolAsync(int index) => Task.FromResult(true);
|
|
|
+ #endregion
|
|
|
+ }
|
|
|
+}
|