FlowEditorView.xaml.cs 19 KB

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  1. using System;
  2. using System.Linq;
  3. using System.Runtime.InteropServices;
  4. using System.Windows;
  5. using System.Windows.Controls;
  6. using System.Windows.Controls.Primitives;
  7. using System.Windows.Documents;
  8. using System.Windows.Input;
  9. using System.Windows.Media;
  10. using System.Windows.Media.Animation;
  11. using System.Windows.Shapes;
  12. using System.Windows.Threading;
  13. using System.Windows.Interop;
  14. using TeamAAS.FlowEditor.Controls;
  15. using TeamAAS.FlowEditor.Models;
  16. using TeamAAS.FlowEditor.Plugins;
  17. namespace TeamAAS.FlowEditor
  18. {
  19. /// <summary>
  20. /// 流程编辑器视图
  21. /// </summary>
  22. public partial class FlowEditorView : UserControl
  23. {
  24. [StructLayout(LayoutKind.Sequential)]
  25. private struct POINT { public int X, Y; }
  26. [DllImport("user32.dll")]
  27. private static extern bool GetCursorPos(out POINT lpPoint);
  28. [DllImport("user32.dll")]
  29. private static extern uint GetDpiForWindow(IntPtr hwnd);
  30. /// <summary>
  31. /// 物理屏幕坐标 → 视觉的 WPF 坐标。不能用 PointFromScreen:PerMonitorV2 下
  32. /// net48 WPF 的 TransformToDevice 可能是陈旧的(换屏/改缩放后不刷新),
  33. /// 导致拖拽幽灵预览的移动速度和鼠标不一致。这里用 GetDpiForWindow 拿真实 DPI 自己换算。
  34. /// </summary>
  35. private Point ScreenPointToVisual(Visual visual, Point pt)
  36. {
  37. var origin = visual.PointToScreen(new Point(0, 0)); // 视觉原点的物理屏幕坐标(与缩放因子无关)
  38. double scale = 1.0;
  39. var hwnd = (PresentationSource.FromVisual(visual) as HwndSource)?.Handle ?? IntPtr.Zero;
  40. if (hwnd != IntPtr.Zero)
  41. {
  42. try { scale = GetDpiForWindow(hwnd) / 96.0; } catch { }
  43. if (scale <= 0) scale = 1.0;
  44. }
  45. return new Point((pt.X - origin.X) / scale, (pt.Y - origin.Y) / scale);
  46. }
  47. private FlowEditorViewModel _vm;
  48. private Point _dragStart;
  49. private bool _isDragging;
  50. private bool _eventsHooked;
  51. private DispatcherTimer _scrollSyncTimer;
  52. private bool _isScrollingFromCode;
  53. public FlowEditorView()
  54. {
  55. InitializeComponent();
  56. Loaded += OnLoaded;
  57. DataContextChanged += OnDataContextChanged;
  58. }
  59. private void OnLoaded(object sender, RoutedEventArgs e)
  60. {
  61. _vm = DataContext as FlowEditorViewModel;
  62. if (_vm == null)
  63. {
  64. _vm = new FlowEditorViewModel();
  65. DataContext = _vm;
  66. }
  67. HookViewModel(_vm);
  68. EditorCanvas.Graph = _vm.Graph;
  69. SyncCanvasSize();
  70. InitCanvas();
  71. }
  72. private FlowEditorViewModel _hookedVm;
  73. private UIElement _defaultNodeInfo;
  74. /// <summary>
  75. /// 平台子流程编辑器用:把右侧面板「节点信息」区整块替换为自定义内容(如视觉显示框)。
  76. /// 传 null 恢复默认节点信息。仅影响本编辑器实例,主流程/组合模块编辑器不受影响。
  77. /// </summary>
  78. public void ReplaceNodeInfoPanel(UIElement content)
  79. {
  80. if (content == null)
  81. {
  82. if (_defaultNodeInfo != null) NodeInfoSlot.Content = _defaultNodeInfo;
  83. return;
  84. }
  85. if (_defaultNodeInfo == null) _defaultNodeInfo = NodeInfoSlot.Content as UIElement;
  86. NodeInfoSlot.Content = content;
  87. }
  88. private void HookViewModel(FlowEditorViewModel vm)
  89. {
  90. if (vm == null) return;
  91. // Unsubscribe from previous VM
  92. if (_hookedVm != null)
  93. _hookedVm.PropertyChanged -= OnHookedVmPropertyChanged;
  94. _hookedVm = vm;
  95. // Immediately sync button state for this VM
  96. SyncEditorState(vm);
  97. LoadingOverlay.Visibility = vm.IsLoading ? Visibility.Visible : Visibility.Collapsed;
  98. vm.PropertyChanged += OnHookedVmPropertyChanged;
  99. }
  100. private void SyncEditorState(FlowEditorViewModel vm)
  101. {
  102. // 只读监控模式:编辑器运行/停止按钮禁用,画布进入只读(可选中查看结果,禁改)
  103. BtnRun.IsEnabled = !vm.IsRunning && !vm.IsReadOnly;
  104. BtnStop.IsEnabled = vm.IsRunning && !vm.IsReadOnly;
  105. EditorCanvas.IsRunning = vm.IsRunning;
  106. EditorCanvas.IsReadOnly = vm.IsReadOnly;
  107. }
  108. private void OnHookedVmPropertyChanged(object s, System.ComponentModel.PropertyChangedEventArgs e)
  109. {
  110. if (_hookedVm == null) return;
  111. if (e.PropertyName == nameof(FlowEditorViewModel.IsRunning)
  112. || e.PropertyName == nameof(FlowEditorViewModel.IsReadOnly))
  113. {
  114. SyncEditorState(_hookedVm);
  115. }
  116. else if (e.PropertyName == nameof(FlowEditorViewModel.IsLoading))
  117. {
  118. LoadingOverlay.Visibility = _hookedVm.IsLoading ? Visibility.Visible : Visibility.Collapsed;
  119. }
  120. else if (e.PropertyName == nameof(FlowEditorViewModel.CanvasWidth))
  121. {
  122. EditorCanvas.Width = _hookedVm.CanvasWidth;
  123. }
  124. else if (e.PropertyName == nameof(FlowEditorViewModel.CanvasHeight))
  125. {
  126. EditorCanvas.Height = _hookedVm.CanvasHeight;
  127. }
  128. }
  129. private void InitCanvas()
  130. {
  131. if (!_eventsHooked)
  132. {
  133. _eventsHooked = true;
  134. EditorCanvas.NodeDropRequested += (x, y, info) => _vm.CreateNode(x, y, info);
  135. EditorCanvas.NodeDoubleClicked += node => _vm.OpenNodeEditor(node);
  136. EditorCanvas.NodeSelected += node => { var vm = DataContext as FlowEditorViewModel; if (vm != null) vm.SelectedNode = node; };
  137. EditorCanvas.SelectionCleared += () => { var vm = DataContext as FlowEditorViewModel; if (vm != null) vm.SelectedNode = null; };
  138. EditorCanvas.ZoomChanged += zoom =>
  139. TxtZoom.Text = $"{zoom * 100:F0}%";
  140. EditorCanvas.NodeRunRequested += async node => { if (_vm != null && !_vm.IsReadOnly) await _vm.RunSingleNodeAsync(node); };
  141. EditorCanvas.NodeRunFromHereRequested += async node => { if (_vm != null && !_vm.IsReadOnly) await _vm.RunFromNodeAsync(node); };
  142. EditorCanvas.NodePropertiesRequested += node => _vm?.ShowNodeProperties(node);
  143. // 工具箱拖拽预览:预览节点是画布子元素,直接画在将要落下的位置(与放置同一坐标系)
  144. EditorCanvas.DragOver += CanvasDragOver_PositionPreview;
  145. EditorCanvas.DragLeave += (s, e) => DragPreviewNode.Visibility = Visibility.Collapsed;
  146. _scrollSyncTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(60) };
  147. _scrollSyncTimer.Tick += SyncScrollBars;
  148. _scrollSyncTimer.Start();
  149. }
  150. //if (!_vm.IsSubFlowEditor && _vm.Graph.Nodes.Count == 0)
  151. //{
  152. // var infos = PluginLoader.GetAllPluginInfos();
  153. // if (infos.Count > 0)
  154. // {
  155. // string baseName = infos[0].DisplayName;
  156. // int suffix = 1;
  157. // while (_vm.Graph.Nodes.Any(n => n.NodeName == baseName))
  158. // baseName = $"{baseName}{++suffix}";
  159. // var node = FlowEditorViewModel.CreateNodeFromPlugin(baseName,_vm.Graph, infos[0], 200, 150);
  160. // _vm.Graph.AddNode(node);
  161. // }
  162. //}
  163. }
  164. private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
  165. {
  166. var newVm = e.NewValue as FlowEditorViewModel;
  167. if (newVm != null && newVm != _vm)
  168. {
  169. _vm = newVm;
  170. HookViewModel(_vm);
  171. EditorCanvas.Graph = _vm.Graph;
  172. SyncCanvasSize();
  173. }
  174. }
  175. private void SyncCanvasSize()
  176. {
  177. if (_vm == null || EditorCanvas == null) return;
  178. EditorCanvas.Width = _vm.CanvasWidth;
  179. EditorCanvas.Height = _vm.CanvasHeight;
  180. }
  181. /// <summary>
  182. /// 右侧面板顶部可选插槽内容(“节点信息”上面)。默认 null=折叠不可见;
  183. /// HALCON 子流程编辑器可注入一个显示窗体(如 HalconWindow)。主流程/组合模块不设置,保持折叠,零影响。
  184. /// </summary>
  185. public object RightTopContent
  186. {
  187. get => RightTopSlot.Content;
  188. set
  189. {
  190. RightTopSlot.Content = value;
  191. RightTopSlot.Visibility = value == null ? Visibility.Collapsed : Visibility.Visible;
  192. }
  193. }
  194. #region 滚动条同步
  195. private void SyncScrollBars(object sender, EventArgs e)
  196. {
  197. if (EditorCanvas == null) return;
  198. _isScrollingFromCode = true;
  199. var vp = EditorCanvas.ViewportSize;
  200. double canvasW = (EditorCanvas.Width > 0 ? EditorCanvas.Width : 5000) * EditorCanvas.Zoom;
  201. double canvasH = (EditorCanvas.Height > 0 ? EditorCanvas.Height : 3500) * EditorCanvas.Zoom;
  202. double vMax = Math.Max(0, canvasH - vp.Height);
  203. VScrollBar.Maximum = vMax;
  204. VScrollBar.ViewportSize = vp.Height;
  205. VScrollBar.Value = Math.Max(0, Math.Min(vMax, -EditorCanvas.TranslateY));
  206. VScrollBar.Visibility = vMax > 1 ? Visibility.Visible : Visibility.Collapsed;
  207. double hMax = Math.Max(0, canvasW - vp.Width);
  208. HScrollBar.Maximum = hMax;
  209. HScrollBar.ViewportSize = vp.Width;
  210. HScrollBar.Value = Math.Max(0, Math.Min(hMax, -EditorCanvas.TranslateX));
  211. HScrollBar.Visibility = hMax > 1 ? Visibility.Visible : Visibility.Collapsed;
  212. _isScrollingFromCode = false;
  213. }
  214. private void VScrollBar_Scroll(object sender, ScrollEventArgs e)
  215. {
  216. if (_isScrollingFromCode) return;
  217. EditorCanvas.SetTranslateY(-e.NewValue);
  218. }
  219. private void HScrollBar_Scroll(object sender, ScrollEventArgs e)
  220. {
  221. if (_isScrollingFromCode) return;
  222. EditorCanvas.SetTranslateX(-e.NewValue);
  223. }
  224. #endregion
  225. #region 工具箱拖拽
  226. // 预览节点是画布子元素(XAML: DragPreviewNode),用画布内容坐标 Canvas.Left/Top 定位,
  227. // 与落点(OnDrop)和节点完全同一坐标系,不经过 adorner/窗口坐标换算,高 DPI 下不会错位。
  228. private void ToolboxItem_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
  229. {
  230. _dragStart = e.GetPosition(null);
  231. _isDragging = false;
  232. }
  233. private void ToolboxItem_MouseMove(object sender, MouseEventArgs e)
  234. {
  235. if (e.LeftButton != MouseButtonState.Pressed) return;
  236. if (_isDragging) return;
  237. // 只读监控模式 / 流程运行中:禁止从工具箱拖入新插件
  238. if (_vm?.IsReadOnly == true || _vm?.IsRunning == true) return;
  239. var pos = e.GetPosition(null);
  240. var diff = _dragStart - pos;
  241. if (Math.Abs(diff.X) > SystemParameters.MinimumHorizontalDragDistance ||
  242. Math.Abs(diff.Y) > SystemParameters.MinimumVerticalDragDistance)
  243. {
  244. _isDragging = true;
  245. var pluginInfo = (sender as FrameworkElement)?.DataContext as NodePluginInfo;
  246. if (pluginInfo != null)
  247. {
  248. // 预览节点由 EditorCanvas.DragOver 驱动(CanvasDragOver_PositionPreview),
  249. // 与放置共用画布内容坐标系;DoDragDrop 返回(拖拽结束)后隐藏
  250. DragPreviewIcon.Kind = IconKindConverter.ToKind(pluginInfo.IconGeometry);
  251. DragPreviewText.Text = pluginInfo.DisplayName;
  252. DragPreviewNode.Visibility = Visibility.Collapsed;
  253. DragDrop.DoDragDrop((DependencyObject)sender, pluginInfo, DragDropEffects.Copy);
  254. DragPreviewNode.Visibility = Visibility.Collapsed;
  255. }
  256. _isDragging = false;
  257. }
  258. }
  259. /// <summary>
  260. /// 工具箱拖拽中:把预览节点画在画布上将要落下的位置。
  261. /// 预览是画布子元素(DragPreviewNode),用 Canvas.Left/Top(画布内容坐标)定位,
  262. /// 与 OnDrop 落点、节点完全同一坐标系,不经过 adorner/窗口坐标换算。
  263. /// 鼠标位置不能直接用 DragEventArgs.GetPosition:DragOver 事件在 PerMonitorV2 +
  264. /// 高 DPI 下换算因子错误(会把预览定位到画布可视区外);Mouse.GetPosition 在 OLE
  265. /// 拖放循环中不刷新。改用系统光标物理坐标 + GetDpiForWindow 手工换算成画布本地坐标。
  266. /// </summary>
  267. private void CanvasDragOver_PositionPreview(object sender, DragEventArgs e)
  268. {
  269. if (!e.Data.GetDataPresent(typeof(NodePluginInfo)) &&
  270. !e.Data.GetDataPresent(DataFormats.StringFormat)) return;
  271. GetCursorPos(out POINT pt);
  272. var pos = ScreenPointToVisual(EditorCanvas, new Point(pt.X, pt.Y));
  273. pos = new Point(pos.X / EditorCanvas.Zoom, pos.Y / EditorCanvas.Zoom);
  274. // 预览直接显示最终落点(含碰撞避让),所见即所得
  275. var dropX = pos.X - Controls.NodeControl.DefaultWidth / 2;
  276. var dropY = pos.Y - Controls.NodeControl.DefaultHeight / 2;
  277. var free = EditorCanvas.FindFreePosition(dropX, dropY);
  278. Canvas.SetLeft(DragPreviewNode, free.X);
  279. Canvas.SetTop(DragPreviewNode, free.Y);
  280. DragPreviewNode.Visibility = Visibility.Visible;
  281. }
  282. #endregion
  283. #region 工具栏
  284. private void ZoomIn_Click(object sender, RoutedEventArgs e)
  285. {
  286. // ZoomAt 接收画布本地坐标;ActualWidth/2 已是本地坐标,无需再经 ToCanvasPoint 换算
  287. var center = new Point(EditorCanvas.ActualWidth / 2, EditorCanvas.ActualHeight / 2);
  288. EditorCanvas.ZoomAt(center, EditorCanvas.Zoom * 1.2);
  289. }
  290. private void ZoomOut_Click(object sender, RoutedEventArgs e)
  291. {
  292. var center = new Point(EditorCanvas.ActualWidth / 2, EditorCanvas.ActualHeight / 2);
  293. EditorCanvas.ZoomAt(center, EditorCanvas.Zoom / 1.2);
  294. }
  295. private void FitView_Click(object sender, RoutedEventArgs e)
  296. {
  297. EditorCanvas.FitToContent();
  298. }
  299. #endregion
  300. #region 工具箱折叠/展开(图标模式)
  301. private bool _toolboxExpanded;
  302. private const double ToolboxExpandedWidth = 200;
  303. private const double ToolboxCollapsedWidth = 56;
  304. private void BtnToolboxToggle_Click(object sender, RoutedEventArgs e)
  305. {
  306. if (_toolboxExpanded)
  307. CollapseToolbox();
  308. else
  309. ExpandToolbox();
  310. }
  311. private void CollapseToolbox()
  312. {
  313. _toolboxExpanded = false;
  314. var widthAnim = new DoubleAnimation(ToolboxExpandedWidth, ToolboxCollapsedWidth,
  315. TimeSpan.FromMilliseconds(250))
  316. {
  317. EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut }
  318. };
  319. ToolboxPanel.BeginAnimation(FrameworkElement.WidthProperty, widthAnim);
  320. // 宽内容淡出 → 切换 → 窄内容淡入
  321. var fadeOut = new DoubleAnimation(1.0, 0.0, TimeSpan.FromMilliseconds(120));
  322. fadeOut.Completed += (s, args) =>
  323. {
  324. ToolboxExpanded.Visibility = Visibility.Hidden;
  325. ToolboxCollapsed.Visibility = Visibility.Visible;
  326. ToolboxCollapsed.Opacity = 0;
  327. var fadeIn = new DoubleAnimation(0.0, 1.0, TimeSpan.FromMilliseconds(130));
  328. ToolboxCollapsed.BeginAnimation(UIElement.OpacityProperty, fadeIn);
  329. };
  330. ToolboxExpanded.BeginAnimation(UIElement.OpacityProperty, fadeOut);
  331. }
  332. private void ExpandToolbox()
  333. {
  334. _toolboxExpanded = true;
  335. var widthAnim = new DoubleAnimation(ToolboxCollapsedWidth, ToolboxExpandedWidth,
  336. TimeSpan.FromMilliseconds(250))
  337. {
  338. EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut }
  339. };
  340. ToolboxPanel.BeginAnimation(FrameworkElement.WidthProperty, widthAnim);
  341. // 窄内容淡出 → 切换 → 宽内容淡入
  342. var fadeOut = new DoubleAnimation(1.0, 0.0, TimeSpan.FromMilliseconds(120));
  343. fadeOut.Completed += (s, args) =>
  344. {
  345. ToolboxCollapsed.Visibility = Visibility.Hidden;
  346. ToolboxExpanded.Visibility = Visibility.Visible;
  347. ToolboxExpanded.Opacity = 0;
  348. var fadeIn = new DoubleAnimation(0.0, 1.0, TimeSpan.FromMilliseconds(130));
  349. ToolboxExpanded.BeginAnimation(UIElement.OpacityProperty, fadeIn);
  350. };
  351. ToolboxCollapsed.BeginAnimation(UIElement.OpacityProperty, fadeOut);
  352. }
  353. private readonly DispatcherTimer _popupCloseTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(250) };
  354. private void GroupTag_MouseEnter(object sender, MouseEventArgs e)
  355. {
  356. _popupCloseTimer.Stop();
  357. if (sender is Border border && border.DataContext is ToolboxGroup group)
  358. {
  359. PopupGroupName.Text = group.GroupName;
  360. PopupItems.ItemsSource = group.Items;
  361. ToolboxGroupPopup.PlacementTarget = border;
  362. ToolboxGroupPopup.IsOpen = true;
  363. }
  364. }
  365. private void GroupTag_MouseLeave(object sender, MouseEventArgs e)
  366. {
  367. _popupCloseTimer.Stop();
  368. _popupCloseTimer.Tick -= PopupCloseTimer_Tick;
  369. _popupCloseTimer.Tick += PopupCloseTimer_Tick;
  370. _popupCloseTimer.Start();
  371. }
  372. private void ToolboxGroupPopup_MouseEnter(object sender, MouseEventArgs e)
  373. {
  374. _popupCloseTimer.Stop();
  375. }
  376. private void ToolboxGroupPopup_MouseLeave(object sender, MouseEventArgs e)
  377. {
  378. _popupCloseTimer.Stop();
  379. _popupCloseTimer.Tick -= PopupCloseTimer_Tick;
  380. _popupCloseTimer.Tick += PopupCloseTimer_Tick;
  381. _popupCloseTimer.Start();
  382. }
  383. private void PopupCloseTimer_Tick(object sender, EventArgs e)
  384. {
  385. _popupCloseTimer.Stop();
  386. ToolboxGroupPopup.IsOpen = false;
  387. }
  388. #endregion
  389. #region 流程执行
  390. private async void RunFlow_Click(object sender, RoutedEventArgs e)
  391. {
  392. if (_vm == null || _vm.IsRunning || _vm.IsReadOnly) return;
  393. await _vm.RunFlowAsync();
  394. }
  395. private void StopFlow_Click(object sender, RoutedEventArgs e)
  396. {
  397. _vm?.StopFlow();
  398. }
  399. #endregion
  400. #region 属性编辑
  401. private void EditProperties_Click(object sender, RoutedEventArgs e)
  402. {
  403. _vm?.OpenNodeEditor(_vm?.SelectedNode);
  404. }
  405. #endregion
  406. #region Tab管理
  407. #endregion
  408. }
  409. }