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- using System;
- namespace StatementMachineService.Model
- {
- public class SignalState : IComparable
- {
-
- public SignalState(string name)
- {
- this.Name = name;
- }
- public string Name { get; private set; }
- public override bool Equals(object obj)
- {
- if (ReferenceEquals(null, obj))
- {
- return false;
- }
- if (ReferenceEquals(this, obj))
- {
- return true;
- }
- if (obj.GetType() != this.GetType())
- {
- return false;
- }
- return this.Equals((SignalState)obj);
- }
- public override int GetHashCode()
- {
- return this.Name != null ? this.Name.GetHashCode() : 0;
- }
- public int CompareTo(object obj)
- {
- throw new InvalidOperationException("state machine should not use CompareTo");
- }
- protected bool Equals(SignalState other)
- {
- return string.Equals(this.Name, other.Name);
- }
-
- }
- }
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