using Serilog;
namespace Team.Utility
{
public static class LogUtil
{
///
/// INfo
///
///
public static void WriteInfo(object msg)
{
Log.Logger.Information(msg.ToString());
}
///
/// 异常
///
///
public static void WriteError(object msg)
{
Log.Logger.Error(msg.ToString());
}
///
/// Debug
///
///
public static void WriteDebug(object msg)
{
Log.Debug(msg.ToString());
}
}
}