using System; using System.Collections.Generic; using System.Linq; using System.Text; using Prism.Mvvm; using System.Threading.Tasks; namespace DefaultEdit.Model { public class CurrConfig:BindableBase { private float _Speed; private TimeSpan _Time; private short _Power1_1; private short _Power1_2; private short _Power1_3; private short _Power1_4; private short _Power2_1; private short _Power2_2; private short _Power2_3; private short _Power2_4; private float _Pressure1; private float _Pressure2; private TimeSpan _PTime1; private TimeSpan _PTime2; private string _Rfid; public float Speed { get => _Speed; set { SetProperty(ref _Speed, value); } } public TimeSpan Time { get => _Time; set { SetProperty(ref _Time, value); } } public short Power1_1 { get => _Power1_1; set { SetProperty(ref _Power1_1, value); } } public short Power1_2 { get => _Power1_2; set { SetProperty(ref _Power1_2, value); } } public short Power1_3 { get => _Power1_3; set { SetProperty(ref _Power1_3, value); } } public short Power1_4 { get => _Power1_4; set { SetProperty(ref _Power1_4, value); } } public short Power2_1 { get => _Power2_1; set { SetProperty(ref _Power2_1, value); } } public short Power2_2 { get => _Power2_2; set { SetProperty(ref _Power2_2, value); } } public short Power2_3 { get => _Power2_3; set { SetProperty(ref _Power2_3, value); } } public short Power2_4 { get => _Power2_4; set { SetProperty(ref _Power2_4, value); } } public float Pressure1 { get => _Pressure1; set { SetProperty(ref _Pressure1, value); } } public float Pressure2 { get => _Pressure2; set { SetProperty(ref _Pressure2, value); } } public TimeSpan PTime1 { get => _PTime1; set { SetProperty(ref _PTime1, value); } } public TimeSpan PTime2 { get => _PTime2; set { SetProperty(ref _PTime2, value); } } public string Rfid { get => _Rfid; set { SetProperty(ref _Rfid, value); } } } }